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"Find me cards equivalent to: Acolyte of the Inferno"

Similar cards to Acolyte of the Inferno (type: Creature — Human Monk, color: Red, keyword: Renown, creature punisher effect):
1. Scab-Clan Berserker — Also has renown (renown 1), deals damage to opponents after becoming renowned.
2. Ire Shaman — Renown 1, has a saboteur/exile ability.
3. Embermaw Hellion — Not Human Monk, but enhances red source damage.
4. Akoum Warrior — Red creature with aggressive blocking penalty effect.


Reason:
Scab-Clan Berserker and Ire Shaman share renown in red, while Akoum Warrior shares a punishing blocker effect. All are mono-red creatures.

Found Cards

4 Results

Acolyte of the Inferno

Embermaw Hellion

Ire Shaman

Scab-Clan Berserker

Acolyte of the Inferno #128 Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 3/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Renown

    Rules

  • Acolyte of the Inferno's last ability triggers and resolves before combat damage is dealt. If that causes each creature blocking Acolyte of the Inferno to be destroyed, Acolyte of the Inferno will remain blocked and neither deal nor be dealt combat damage.
  • Acolyte of the Inferno's last ability will trigger once for each creature that blocks it. Each of those creatures will be dealt 2 damage.
  • If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
  • If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn't become renowned. Any ability that triggers "whenever a creature becomes renowned" won't trigger.
  • Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.11 USD / 0.01 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.03 EUR / 0.22 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1counteron it and it becomes renowned.) Whenever this creature becomes blocked by a creature, it deals 2 damage to that creature.

    Embermaw Hellion #141 Creature — Hellion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Hellion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Embermaw Hellion’s last ability doesn’t cause Embermaw Hellion to deal damage; it affects the amount of damage dealt by the original red source.
  • If the player or permanent being dealt damage is also affected by a damage prevention effect, that player or the controller of that permanent can apply that effect and Embermaw Hellion’s effect in any order. If all of the damage is prevented, Embermaw Hellion’s effect can’t apply to it.
  • Multiple Embermaw Hellions are cumulative. If you control two of them, you’ll add 2 to the damage dealt by another red source you control. In this case, you would also add 1 to the damage dealt by either Embermaw Hellion.
  • Prices

    Seller Price
    Tcgplayer / 1.2 USD 0.24 USD
    Cardmarket 0.28 EUR / 0.65 EUR
    Manapool 0.15 USD / 0.51 USD
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

    Ire Shaman #141s Creature — Orc Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Menace

    Rules

  • If a face-down Ire Shaman attacks and is blocked by one creature, turning it face up won't cause it to become unblocked.
  • If a face-down creature with megamorph is turned face up some other way (for example, if you manifest a card with megamorph and then pay its mana cost to turn it face up), you won't put a +1/+1 counter on it.
  • If you don't play the card, it will remain exiled.
  • Megamorph is a variant of the morph ability. You can find more information on morph on cards with morph from the Khans of Tarkir set.
  • Playing the card exiled with Ire Shaman's last ability follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card only during your main phase while the stack is empty.
  • The card exiled with Ire Shaman's last ability is exiled face up.
  • Turning a face-down creature with megamorph face up and putting a +1/+1 counter on it is a special action. It doesn't use the stack and can't be responded to.
  • Under normal circumstances, you can play a land card exiled with Ire Shaman only if you haven't played a land yet that turn.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD
    Cardkingdom 0.49 USD
    Manapool 0.32 USD
    Cardmarket 0.43 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1counteron it.) When this creature is turned face up, exile the top card of your library. Until end of turn, you may play that card.

    Scab-Clan Berserker #160 Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Renown

    Rules

  • If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
  • If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn’t become renowned. Any ability that triggers “whenever a creature becomes renowned” won’t trigger.
  • Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer / 0.7 USD 0.27 USD
    Manapool / 0.3 USD 0.15 USD
    Cardmarket 0.29 EUR / 0.79 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1counteron it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if this creature is renowned, this creature deals 2 damage to that player.