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"Find me cards equivalent to: Ambling Stormshell"

Searched card: Ambling Stormshell

Equivalent cards (same color, similar mechanics or creature type):
1. Turtle Hydra (U, Turtle, unique untap trigger)
2. Mist-Syndicate Naga (U, creates tokens & attacks, card draw on attack uncommon among Turtles)
3. Archaeomender Turtle (U, untap synergy, Turtle)
4. Stinging Lionfish (U, tap/untap on spell cast)


Reason: No exact equivalents, but these Blue creatures share either turtle type, untap synergy, or attack triggers. Ambling Stormshell is unique in combining all those effects.

Found Cards

3 Results

Ambling Stormshell

Mist-Syndicate Naga

Stinging Lionfish

Ambling Stormshell #332 Creature — Turtle

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 5/9
Types:
  • Creature
  • SubTypes:
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 0.37 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool / 0.16 USD 0.15 USD
    Cardmarket / 0.25 EUR 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stuncounterwould become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.

    Mist-Syndicate Naga #218 Creature — Snake Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all.
  • If Mist-Syndicate Naga leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Mist-Syndicate Naga, using Mist-Syndicate Naga’s copiable values from when it was last on the battlefield.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature’s controller chooses which player or planeswalker it’s attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won’t normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • The token will have Mist-Syndicate Naga’s ability. It will also be able to create copies of itself.
  • The token won’t copy counters, Auras, or Equipment on Mist-Syndicate Naga, nor will it copy other effects that have changed its power, toughness, types, color, or so on. Normally, this means the token will simply be a Mist-Syndicate Naga. But if any copy effects have affected Mist-Syndicate Naga, they’re taken into account.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.

    Stinging Lionfish #69 Enchantment Creature — Fish

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Fish
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when you cast a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If you have more than one opponent, this ability can trigger once during each of those opponents' turns.
  • In a Two-Headed Giant game, this ability triggers no more than once during each opposing team's turn.
  • This ability triggers only on your very first spell during an opponent's turn, not the first spell after the card is on the battlefield. If you cast a spell before it's on the battlefield (including if you cast this card somehow during an opponent's turn), the ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer / 0.37 USD 0.13 USD
    Manapool 0.15 USD / 0.25 USD
    Cardmarket / 0.19 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.