cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Angel of Fury"

Closest equivalents to Angel of Fury (assuming a custom white Angel with that death trigger):
1. Seraph — 6WW, Flying. When it destroys a creature, it exiles it; when Seraph dies, nothing triggers, but it's a classic Angel.
2. Adarkar Valkyrie — 4WW, Flying, Vigilance. When another creature dies, you can return it to the battlefield. Not the same but manipulates death triggers.
3. Avacyn, Angel of Hope — 5WWW, Flying, indestructible. Doesn't have a death trigger but is a strong white Angel.
4. Emeria Shepherd — 5WW, Flying. When a land enters, return a nonland permanent from graveyard to hand/battlefield. Some recursion.

No official white Angel has the exact shuffle into library on death trigger, but above are the closest in color and similar themes.

Found Cards

5 Results

Adarkar Valkyrie

Angel of Fury

Avacyn, Angel of Hope

Emeria Shepherd

Seraph

Adarkar Valkyrie #1 Snow Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • Adarkar Valkyrie's ability can target a token creature, but since token creatures cease to exist when they leave the battlefield, it won't be returned to the battlefield.
  • Prices

    Seller Price
    Tcgplayer 1.03 USD / 11.5 USD
    Cardkingdom 1.29 USD / 12.99 USD
    Cardmarket 0.77 EUR / 4.82 EUR
    Manapool / 7.08 USD 0.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance : When target creature other than this creature dies this turn, return that card to the battlefield under your control.

    Angel of Fury #7 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Angel of Fury’s second ability is a leaves-the-battlefield ability. Because it works only from on the battlefield, it behaves differently than the _Lorwyn_ Incarnations. When Angel of Fury is put into a graveyard from the battlefield, it will look back in time (to the point just before it left the battlefield) to see if its ability triggers. That means the following: — If Angel of Fury lost its triggered ability while on the battlefield (due to Snakeform, for example) and then was destroyed, the ability would not trigger. Angel of Fury would stay in its owner’s graveyard. — If Angel of Fury had its triggered ability when it left the battlefield, but lost it when it was put into the graveyard (due to Yixlid Jailer, for example), the ability would still trigger. Angel of Fury would be shuffled into its owner’s library.
  • If Angel of Fury is removed from the graveyard after the ability triggers but before it resolves, it will remain in its zone when its owner shuffles their library. Similarly, if a replacement effect has it move to a different zone instead of being put into the graveyard, the ability won’t trigger at all.
  • Prices

    Seller Price
    Cardmarket 2.23 EUR
    Cardkingdom 1.99 USD
    Tcgplayer 6.55 USD
    Manapool 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature dies, you mayshuffleit into its owner's library.

    Avacyn, Angel of Hope #2 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Indestructible Vigilance

    Rules

  • A planeswalker with indestructible still loses loyalty as it's dealt damage. It is put into its owner's graveyard if its loyalty becomes 0.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Avacyn leaves the battlefield during that turn.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, indestructible Other permanents you control have indestructible.

    Emeria Shepherd #22s Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A "nonland permanent card" is an artifact, creature, enchantment, or planeswalker card.
  • If you return an Aura to the battlefield this way, you choose what it will enchant as it enters the battlefield. This doesn't target any player or permanent, so you could attach an Aura to a permanent with hexproof controlled by an opponent, for example. If there's nothing the Aura can legally enchant, it stays in the graveyard.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardkingdom 12.99 USD
    Tcgplayer 23.6 USD
    Cardmarket / 3.91 EUR 1.92 EUR
    Manapool 5.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

    Seraph #51 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You do not get the creature back if the creature is not still in the graveyard at the end of the turn.
  • If Seraph isn’t on the battlefield at the time the other creature is put into a graveyard, the ability won’t trigger. However, the ability does trigger if Seraph and the other creature are put into the graveyard at the same time.
  • If the other creature ceases to be a creature card after it leaves the battlefield (it’s an animated Mishra’s Factory, for example), it will be returned to the battlefield by this ability and you will have to sacrifice it when you lose control of Seraph.
  • If the other creature is a token, it will cease to exist after being exiled. It won’t be returned to the battlefield.
  • Once the ability triggers, you’ll return the card to the battlefield under your control at the end of the turn even if you no longer control Seraph at that time. In fact, if Seraph leaves the battlefield before the card is returned to the battlefield, you’ll never have to sacrifice it as a result of this ability. If Seraph remains on the battlefield but changes controllers before the card is returned, you’ll still get the returned card. However, in that scenario, you’ll still have to sacrifice it if you later regain control Seraph and then lose control of it once more.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Tcgplayer 0.79 USD
    Manapool 0.25 USD
    Cardmarket 0.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step.Sacrificethe creature when you lose control of this creature.