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"Find me cards equivalent to: Ash, Party Crasher"

Equivalent cards to Ash, Party Crasher (Legendary, Red/White, cares about attacking/triggers with specific conditions):
1. Akiri, Fearless Voyager (RW)

  • Rewards attacking, cares about equipment, similar aggro style.
    2. Marton Stromgald (R)
  • Boosts attacking creatures, focuses on attack triggers.
    3. Koll, the Forgemaster (RW)
  • Legendary, attack/equipment-based, combat synergy.


Reason: These cards are Red/White legendary creatures that care about attacking or reflect some synergy with aggressive or celebratory mechanics.

Found Cards

3 Results

Akiri, Fearless Voyager

Ash, Party Crasher

Koll, the Forgemaster

Akiri, Fearless Voyager #365 Legendary Creature — Kor Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Kor
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Akiri's first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature's carrying beyond the first.
  • If the creature is already tapped, it just gains indestructible until end of turn.
  • The Equipment that's unattached remains on the battlefield.
  • You choose which Equipment to unattach as Akiri's second ability resolves. Unattaching an Equipment from a creature won't affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible.
  • Equipped creatures attacking a planeswalker or battle won't cause Akiri's first ability to trigger.
  • Prices

    Seller Price
    Tcgplayer 3.75 USD / 4.41 USD
    Cardmarket 3.2 EUR / 3.86 EUR
    Cardkingdom 2.79 USD / 3.99 USD
    Manapool 2.18 USD / 3.23 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack a player with one or more equipped creatures, draw a card. : You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

    Ash, Party Crasher #201 Legendary Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.
  • Each celebration ability has a different effect.
  • Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
  • Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
  • The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.27 USD 0.17 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.13 EUR / 0.11 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1counteron Ash.

    Koll, the Forgemaster #220 Legendary Creature — Dwarf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature token you control is enchanted or equipped if there’s an Aura or an Equipment attached to it. You don’t have to control that Aura or Equipment.
  • A creature token you control that’s enchanted or equipped gets only +1/+1 from Koll’s last ability, no matter how many Auras and Equipment are attached to that creature.
  • Prices

    Seller Price
    Cardmarket / 0.19 EUR 0.17 EUR
    Tcgplayer / 0.46 USD 0.25 USD
    Manapool 0.15 USD / 0.36 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.