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"Find me cards equivalent to: Ashad, the Lone Cyberman"

Equivalent cards (Grixis colors, similar themes/effects) include:

  • Ashad, the Lone Cyberman (for reference)
  • Brudiclad, Telchor Engineer (creates/copies tokens, artifact synergies, UR)
  • Gyruda, Doom of Depths (UB, creature duplication)
  • Kurkesh, Onakke Ancient (R, artifact copy, more mono-red)
  • Thopter Assembly (artifact, creates tokens, colorless)
  • Feldon of the Third Path (R, makes copies, artifact synergy)
  • Anhelo, the Painter (UBR, casualty, spell copying)


Reason: Looked for Grixis commanders or cards that interact with copying, artifacts, or sacrificing effects, overlapping Ashad’s color and function.

Found Cards

7 Results

Anhelo, the Painter

Ashad, the Lone Cyberman

Brudiclad, Telchor Engineer

Feldon of the Third Path

Gyruda, Doom of Depths

Kurkesh, Onakke Ancient

Thopter Assembly

Anhelo, the Painter #2353 Legendary Creature — Vampire Assassin

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
  • If you pay the casualty cost of a spell, the copy will resolve before the original spell.
  • The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
  • You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.
  • Prices

    Seller Price
    Manapool / 3.28 USD 4.19 USD
    Tcgplayer / 3.75 USD 4.15 USD
    Cardmarket 5.56 EUR / 5.97 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you maysacrificea creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)

    Ashad, the Lone Cyberman #993 Legendary Artifact Creature — Cyberman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Cyberman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casualty 2 means "As an additional cost to cast this spell, you may sacrifice a creature with power 2 or greater." and "When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy."
  • If you pay the casualty cost of a spell, the copy will resolve before the original spell.
  • The copy of the spell is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.
  • Prices

    Seller Price
    Tcgplayer 2.67 USD
    Manapool 3.94 USD
    Cardkingdom 1.99 USD
    Cardmarket 1.3 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you maysacrificea creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.) Whenever yousacrificeanother creature, put a +1/+1counteron Ashad.

    Brudiclad, Telchor Engineer #299 Legendary Artifact Creature — Phyrexian Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All other tokens you control become a copy of the chosen token, even those that aren't of the same type. For example, if you control a Treasure artifact token and choose the Myr token Brudiclad just created, your Treasure will become a copy of the Myr.
  • Brudiclad copies only the values defined as the original token was created (unless that token is copying something else; see below). It doesn't copy whether that token is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • If the chosen token is copying something else (for example, if the chosen token was previously affected by Brudiclad's triggered ability), then your tokens become copies of whatever the chosen token copied.
  • The effect of Brudiclad's triggered ability lasts indefinitely. It continues to apply after Brudiclad leaves the game.
  • The last effect of Brudiclad's triggered ability affects all tokens you control other than the chosen token, including the token that was just created if that isn't the chosen token.
  • Once a creature token that came under your control this turn has legally attacked, causing it to lose haste by removing Brudiclad from the battlefield won't cause that token to stop attacking.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Manapool 0.15 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.26 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

    Feldon of the Third Path #344 Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature card will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the copied creature card will also work.
  • If Feldon's ability creates multiple tokens due to a replacement effect (such as the one Doubling Season creates), each of those tokens will gain haste and you'll sacrifice each of them.
  • If another creature becomes a copy of, or enters the battlefield as a copy of the token, that creature will copy the creature card the token is copying, except it will also be an artifact. This is true even if the creature card that was copied by Feldon of the Third Path is no longer in the graveyard at that time. However, the new copy won't gain haste and you won't sacrifice it at the beginning of the next end step.
  • If the copied creature card has {X} in its mana cost, X is 0.
  • The token copies exactly what was printed on the original creature card (except that the copy is also an artifact) and nothing else.
  • Prices

    Seller Price
    Cardmarket 1.52 EUR / 13.18 EUR
    Cardkingdom 2.49 USD / 29.99 USD
    Manapool / 18.21 USD 1.02 USD
    Tcgplayer / 19.4 USD 1.47 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste.Sacrificeit at the beginning of the next end step.

    Gyruda, Doom of Depths #221p Legendary Creature — Demon Kraken

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Companion Mill

    Rules

  • A card with mana value 0 has an even mana value.
  • Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
  • If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.
  • If a replacement effect causes a player to exile the top four cards of their library instead of putting them into their graveyard as Gyruda's triggered ability resolves, the creature card you choose may be one of those cards in exile.
  • If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
  • The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
  • The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
  • You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
  • Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
  • Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 3.49 USD
    Tcgplayer / 1 USD 1.25 USD
    Manapool 0.98 USD / 2.93 USD
    Cardmarket 0.93 EUR / 1.67 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

    Kurkesh, Onakke Ancient #153 Legendary Creature — Ogre Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A mana ability is an ability that (1) could add mana when it resolves, (2) isn't a loyalty ability, and (3) doesn't require a target.
  • Activated abilities are written in the form "Cost: Effect." Some keywords are activated abilities and will have colons in their reminder texts.
  • If paying the activation cost of the ability includes sacrificing Kurkesh, the ability won't be copied. At the time the ability is considered activated (after all costs are paid), Kurkesh is no longer on the battlefield.
  • If the ability has {X} in its cost, the value of X is copied.
  • If the ability is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
  • The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 1.49 USD
    Manapool 0.15 USD / 0.54 USD
    Cardmarket 0.34 EUR / 0.68 EUR
    Tcgplayer / 0.67 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.

    Thopter Assembly #140★ Artifact Creature — Thopter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Thopter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • The triggered ability looks for any permanent you control with the creature type Thopter, not just the Thopter tokens previously created by a Thopter Assembly.
  • Prices

    Seller Price
    Manapool 0.3 USD
    Tcgplayer 1.26 USD
    Cardmarket 0.29 EUR
    Cardkingdom 1.29 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.