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"Find me cards equivalent to: Autumn's Veil"

Equivalent cards to Autumn's Veil (Green, Instant, anti-blue/black protection):
1. Veil of Summer – Instant, Green: Your spells can't be countered and you, your spells, and your permanents gain protection from blue and black this turn. (Also draws a card if blue/black spell was cast that turn. It's strictly better.)
2. Display of Dominance – Instant, Green: Choose one—Destroy target blue or black noncreature permanent or permanents you control can't be the target of blue or black spells or abilities this turn.

All provide protection/evasion from blue/black. Autumn's Veil is the simplest version.

Found Cards

3 Results

Autumn's Veil

Display of Dominance

Veil of Summer

Autumn's Veil #164 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After Autumn’s Veil resolves, any spell you control that turn can still be targeted by spells that try to counter it (such as Cancel), regardless of their color. If those spells are blue or black at the time they would resolve, they will resolve, but the part of their effect that would counter the spell you control simply won’t do anything. Any other effects those spells have will work as normal.
  • After Autumn’s Veil resolves, no new blue or black spell may be cast that turn targeting a creature you control.
  • Autumn’s Veil affects any spells and creatures you happen to control at any point during the rest of the turn, not just spells and creatures you control as it resolves. That’s because it doesn’t grant an ability to those spells or creatures; rather, it affects the game rules and states something that’s now true about those spells and creatures.
  • Autumn’s Veil has no effect on abilities. After it resolves, spells you control may be countered by abilities from blue or black sources, and creatures you control may be targeted by abilities from blue or black sources.
  • Autumn’s Veil itself may be countered by blue or black spells. Its effect doesn’t apply until after it resolves.
  • If a creature you control is being targeted by a spell when Autumn’s Veil resolves, nothing happens right away. When that spell would resolve, its color is checked. If it’s blue or black, that creature will be an illegal target for that spell, and will be unable to be affected by it. If all that spell’s targets have become illegal by the time it would resolve, it won’t resolve.
  • Keep in mind that an Aura spell targets the permanent it will enchant (but an Aura on the battlefield doesn’t target the permanent it’s attached to).
  • Prices

    Seller Price
    Manapool 0.38 USD / 9.35 USD
    Cardmarket / 5.08 EUR 0.74 EUR
    Tcgplayer 0.61 USD / 10.05 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

    Display of Dominance #182 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose the second mode, Display of Dominance will affect any permanent you happen to control at any point during the rest of the turn, not just permanents you control as it resolves. That’s because it doesn’t grant an ability to those permanents; rather, it affects the game rules and states something that’s now true about those permanents.
  • If you choose the second mode, and if a permanent you control is being targeted by a spell when Display of Dominance resolves, nothing happens right away. When that spell would resolve, its color is checked. If it’s blue or black, that permanent will be an illegal target for that spell and won’t be affected by it. If all that spell’s targets have become illegal by the time it would resolve, it’s countered.
  • If you choose the second mode, no new blue or black spell may be cast by an opponent that turn targeting a permanent you control after Display of Dominance resolves.
  • Keep in mind that an Aura spell targets the permanent it will enchant (but an Aura on the battlefield doesn’t target the permanent it’s attached to).
  • Permanents you control may be the targets of abilities from blue or black sources controlled by your opponents.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.45 USD
    Manapool 0.15 USD / 0.3 USD
    Cardmarket / 0.79 EUR 0.09 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — •Destroytarget blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.

    Veil of Summer #2348 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target your spells after Veil of Summer resolves. When that spell or ability resolves, your spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • If your opponents have cast more than one blue or black spell, you still draw only one card as Veil of Summer resolves.
  • Veil of Summer has no effect until it resolves. It can be countered.
  • Prices

    Seller Price
    Cardmarket / 25.53 EUR 18.71 EUR
    Tcgplayer 15.02 USD / 21.1 USD
    Manapool 15.57 USD / 15.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)