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"Find me cards equivalent to: Banon, the Returners' Leader"

Cards similar to Banon, the Returners' Leader in RW (Boros) colors, with graveyard and/or attack/discard/draw interactions:
1. Tajic, Legion's Edge — Legendary RW Human, attack trigger.
2. Aurelia, Exemplar of Justice — RW, legendary, cares about attacking.
3. Osgir, the Reconstructor — RW, legendary, interacts with graveyard (artifact focus).
4. Feldon, Ronom Excavator — R, legendary, casts creatures from graveyard.
5. Anje Falkenrath — R, legendary, discard/draw in attack context (BR though, closest mechanic).

Banon, the Returners' Leader is unique with RW colors and graveyard casting, but these cards share similar themes. None offer RW Cleric + graveyard creature casting directly.

Found Cards

6 Results

Anje Falkenrath

Aurelia, Exemplar of Justice

Banon, the Returners' Leader

Feldon, Ronom Excavator

Osgir, the Reconstructor

Tajic, Legion's Edge

Anje Falkenrath #37 Legendary Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If you discard a card with madness to pay the cost of Anje’s activated ability, you’ll draw a card last. You may untap Anje before or after you choose whether to cast the discarded card, but not after you’ve chosen to cast it but before that spell resolves.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Cardmarket / 0.41 EUR 0.35 EUR
    Tcgplayer 0.97 USD
    Manapool 0.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste ,Discarda card: Draw a card. Whenever youdiscarda card, if it has madness, untap Anje Falkenrath.

    Aurelia, Exemplar of Justice #356z Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mentor

    Rules

  • Aurelia’s last ability resolves before attackers are chosen.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
  • The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.
  • Prices

    Seller Price
    Cardmarket 357.69 EUR
    Tcgplayer 330 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

    Banon, the Returners' Leader #165 Legendary Creature — Human Cleric Rebel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Rebel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You pay all costs and follow all timing rules for cards played with the permission granted by Banon's first ability.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 4.49 USD
    Tcgplayer / 2.02 USD 1.08 USD
    Manapool 0.23 USD / 1.81 USD
    Cardmarket 0.8 EUR / 2.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay anddiscarda card. If you do, draw a card.

    Feldon, Ronom Excavator #135s Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • You must pay all costs and follow all normal timing rules when casting a spell this way.
  • Prices

    Seller Price
    Manapool 0.39 USD
    Tcgplayer 1.31 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.98 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Feldon can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

    Osgir, the Reconstructor #8 Legendary Creature — Giant Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardkingdom 0.99 USD
    Manapool / 0.21 USD 0.21 USD
    Cardmarket 0.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance ,Sacrificean artifact: Target creature you control gets +2/+0 until end of turn. , , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.

    Tajic, Legion's Edge #204p Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Mentor

    Rules

  • If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Manapool 0.78 USD / 1.94 USD
    Cardmarket 0.3 EUR / 0.81 EUR
    Cardkingdom 1.99 USD / 3.49 USD
    Tcgplayer / 5.87 USD 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic gains first strike until end of turn.