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"Find me cards equivalent to: Barl's Cage"

Equivalent cards to Barl's Cage (artifact, colorless, taps creatures) include:

  • Ice Floe (not an artifact, but similar effect; only affects tapped creatures)
  • Tumble Magnet (artifact, taps creatures but doesn't stop untap directly)
  • Opisthaptor (not an artifact, but tap effect)
  • Icy Manipulator (artifact, {1}, tap: Tap target artifact, creature, or land; can keep something tapped)

None exactly match Barl's Cage—it's unique, but Icy Manipulator is the closest artifact equivalent.
Reason: Both are artifacts that can repeatedly keep a creature tapped down.

Found Cards

4 Results

Barl's Cage

Ice Floe

Icy Manipulator

Tumble Magnet

Barl's Cage #352 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Does not prevent a creature from untapping at other times. It just stops the “normal” untap during the untap step.
  • Barl’s Cage doesn’t track the creature’s controller. If the affected creature changes controllers before its old controller’s next untap step, this ability will prevent it from being untapped during its new controller’s next untap step.
  • If the targeted creature is untapped at the time its controller’s next untap step begins, this ability has no effect. It won’t apply at some later time when the targeted creature is tapped.
  • You may target any creature with this ability. It doesn’t have to be tapped.
  • Prices

    Seller Price
    Manapool 0.23 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.35 USD
    Cardmarket 0.24 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature doesn't untap during its controller's next untap step.

    Ice Floe #232 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ice Floe doesn’t track the creature’s controller. If the affected creature changes controllers, Ice Floe will prevent it from being untapped during its new controller’s untap step.
  • If Ice Floe untaps or leaves the battlefield, its effect will end. This has no immediate visible affect on the creature. (It doesn’t untap immediately, for example.) The creature will just untap as normal during its controller’s next untap step.
  • If the ability resolves, then the creature gains flying later, Ice Floe’s effect will not end. (The ability checks whether the creature has flying only at the time you activate it and the time it resolves.)
  • If the affected creature is untapped by some other spell or ability, Ice Floe’s effect will not end. If you keep Ice Floe tapped, and that creature becomes tapped again, Ice Floe will continue to prevent it from being untapped during its controller’s untap step.
  • The targeted creature is not removed from combat. Its attack will continue as normal.
  • You may target a tapped creature with Ice Floe’s activated ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this land during your untap step. : Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.

    Icy Manipulator #6 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once a player announces that they're casting a spell or activating an ability, no player may take other actions until the spell or ability has been paid for. Notably, other players can't try to tap that player's permanents to stop them from paying {T} or to stop them from producing enough mana.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target artifact, creature, or land.

    Tumble Magnet #233 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once Tumble Magnet has run out of charge counters, it remains on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.25 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.21 USD 0.15 USD
    Cardmarket / 0.09 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters with three charge counters on it. , Remove a chargecounterfrom this artifact: Tap target artifact or creature.