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"Find me cards equivalent to: Battlegate Mimic"

Equivalent cards to Battlegate Mimic (red-white, Creature — Shapeshifter, upgrade on multicolor spell cast):
1. Dominus of Fealty (Creature — Spirit Avatar, red/blue, gets a triggered ability for multicolor spells)
2. Diregraf Mimic (Creature — Shapeshifter, black/blue, changes base power/toughness on condition)
3. Cragtread Marauder (Creature — Merfolk Soldier, blue/red, has conditional upgrade effect)

Note: Exact equivalents are rare, but Battlegate Mimic is part of a Mimic cycle from Eventide, each using the same template but different color pairs:

  • Glen Elendra Mimic (U/G)
  • Riverfall Mimic (U/R)
  • Sapling of Colfenor (B/G)
  • Shorecrasher Mimic (G/U)
  • Sturdy Hatchling (G/W)


Reason: The Mimic cycle are the most directly equivalent, matching both color and template.

Found Cards

7 Results

Battlegate Mimic

Dominus of Fealty

Mimic

Riverfall Mimic

Sapling of Colfenor

Shorecrasher Mimic

Sturdy Hatchling

Battlegate Mimic #98 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any other abilities the Mimic may have gained are not affected.
  • If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
  • The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.13 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

    Dominus of Fealty #102 Creature — Spirit Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you already control the targeted permanent when the ability resolves, you still need to choose whether or not to apply the effect. If you choose to apply it, the permanent untaps and gains haste. If you don’t, it doesn’t.
  • Prices

    Seller Price
    Cardmarket / 6.09 EUR 0.81 EUR
    Tcgplayer 1.02 USD / 20 USD
    Cardkingdom / 29.99 USD 1.49 USD
    Manapool / 19.71 USD 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

    Mimic #349 Artifact — Treasure

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Treasure
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect refers to a Treasure, it means any Treasure artifact, not just a Treasure artifact token.
  • Mimic is still a Treasure after its last ability resolves, but Treasure is an artifact type, never a creature type.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.09 EUR / 0.21 EUR
    Tcgplayer / 0.34 USD 0.17 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: Add one mana of any color. : This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

    Riverfall Mimic #111 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any other abilities the Mimic may have gained are not affected.
  • If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
  • The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
  • Prices

    Seller Price
    Tcgplayer / 0.52 USD 0.11 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.11 EUR / 0.25 EUR
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn.

    Sapling of Colfenor #128 Legendary Creature — Treefolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • If a creature card has “*” in its power or toughness, the ability that defines “*” works in all zones. Note that the card is in your library when Sapling of Colfenor’s ability checks the card’s power and toughness.
  • If the revealed card is not a creature card, it remains on top of your library.
  • The triggered ability results in three sequential events: you gain some life (subject to effects that might alter life gain), then lose some life (subject to other effects that might alter life loss), and then put the card into your hand.
  • Lethal damage and effects that say “destroy” won’t cause Sapling of Colfenor to be put into the graveyard. However, Sapling of Colfenor could be put into the graveyard if its toughness becomes 0 or less, if it’s sacrificed, or if you control another Sapling of Colfenor (due to the “legend rule”).
  • Prices

    Seller Price
    Manapool / 16.94 USD 8.22 USD
    Cardkingdom 11.99 USD / 49.99 USD
    Cardmarket / 31.05 EUR 6.95 EUR
    Tcgplayer / 50 USD 12.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

    Shorecrasher Mimic #159 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any other abilities the Mimic may have gained are not affected.
  • If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
  • The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.51 USD
    Cardmarket / 0.33 EUR 0.07 EUR
    Tcgplayer 0.18 USD / 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.

    Sturdy Hatchling #163 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
  • If you cast a spell that's both of the listed colors, both abilities will trigger. You'll remove a total of two -1/-1 counters from the Hatchling.
  • Prices

    Seller Price
    Tcgplayer / 0.69 USD 0.12 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.45 EUR 0.1 EUR
    Manapool 0.15 USD / 0.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with four -1/-1 counters on it. : This creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1counterfrom this creature. Whenever you cast a blue spell, remove a -1/-1counterfrom this creature.