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"Find me cards equivalent to: Be'lakor, the Dark Master"

Equivalent cards (same color identity: B, R, U, focused on Demons or similar ETB effects):
1. Rakdos, the Showstopper — Legendary Demon, B/R, destroys non-Demon creatures on ETB.
2. Kroxa and Kunoros — Legendary, B/R, ETB triggers but not Demon or card draw.
3. Anje Falkenrath — Legendary, B/R, card advantage, not Demon or ETB draw.
4. Kess, Dissident Mage — Legendary, U/B/R, spell recursion, different effect.
5. Ob Nixilis, the Fallen — B, triggers on landfall, Demon, not card draw-focused.

Most Demons with ETB card draw or damage in this color identity are rare, but Be'lakor, the Dark Master is the best fit. Closest match by card draw: Kraum, Ludevic's Opus (U/R, not Demon, but draws cards and is legendary). For demon tribal damage, Rakdos, the Showstopper is closest.

Found Cards

7 Results

Anje Falkenrath

Be'lakor, the Dark Master

Kess, Dissident Mage

Kraum, Ludevic's Opus

Kroxa and Kunoros

Ob Nixilis, the Fallen

Rakdos, the Showstopper

Anje Falkenrath #37 Legendary Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If you discard a card with madness to pay the cost of Anje’s activated ability, you’ll draw a card last. You may untap Anje before or after you choose whether to cast the discarded card, but not after you’ve chosen to cast it but before that spell resolves.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Manapool 0.72 USD
    Cardmarket / 0.42 EUR 0.35 EUR
    Tcgplayer 1.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste ,Discarda card: Draw a card. Whenever youdiscarda card, if it has madness, untap Anje Falkenrath.

    Be'lakor, the Dark Master #172 Legendary Creature — Demon Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The number of Demons you control is counted only as Be'lakor, the Dark Master's ability resolves. If Be'lakor is still on the battlefield, it will count itself.
  • Prices

    Seller Price
    Tcgplayer 5.71 USD
    Manapool 4.67 USD
    Cardkingdom 5.99 USD
    Cardmarket 2.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Prince of Chaos — When Be'lakor enters, you draw X cards and you lose X life, where X is the number of Demons you control. Lord of Torment — Whenever another Demon you control enters, it deals damage equal to its power to any target.

    Kess, Dissident Mage #1167 aka. Snapcaster Bae Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a sorcery card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.
  • If a spell cast this way is put into another zone after it resolves (perhaps because it had buyback), it's considered a new object. If that card later moves to your graveyard, it won't be exiled.
  • If you cast a card from your graveyard using another permission (such as that of flashback), Kess's effect doesn't apply. You can cast another instant or sorcery card from your graveyard.
  • If you cast one instant or sorcery card from your graveyard and then have a new Kess come under your control in the same turn, you may cast another instant or sorcery card from your graveyard that turn.
  • Once you begin to cast the card, losing control of Kess won't affect the spell. You can finish casting it as normal and it will be exiled if it would be put into your graveyard.
  • You must follow the normal timing permissions and restrictions of the card you cast from your graveyard.
  • You must pay the costs to cast that card. If it has an alternative cost, you may cast it for that cost instead.
  • Prices

    Seller Price
    Tcgplayer 17.75 USD / 18.76 USD
    Cardmarket 7.21 EUR / 7.25 EUR
    Cardkingdom / 15.99 USD 14.99 USD
    Manapool 13.93 USD / 18.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

    Kraum, Ludevic's Opus #523 Legendary Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Kraum's ability looks at the entire turn to determine which spell is a player's second spell. It doesn't matter whether Kraum was on the battlefield when the first spell was cast.
  • Kraum's triggered ability can trigger only once each turn for each opponent.
  • Kraum's triggered ability will resolve regardless of whether the first or second spell that a given opponent cast that turn has resolved, was countered, or is still on the stack. Notably, the ability will always resolve before the second spell resolves.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • One opponent must cast two spells for Kraum's triggered ability to trigger. Two spells from different opponents won't cause it to trigger.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • Prices

    Seller Price
    Tcgplayer 5.79 USD
    Cardmarket 3.02 EUR / 7.98 EUR
    Cardkingdom 6.99 USD
    Manapool / 4.35 USD 4.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

    Kroxa and Kunoros #245p Legendary Creature — Elder Giant Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Giant
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Menace Vigilance

    Rules

  • The last ability of Kroxa and Kunoros triggers and goes on the stack without a target. If you exile five cards from your graveyard, the second “reflexive” triggered ability will trigger. You’ll choose the target creature card for that second ability at that time.
  • Prices

    Seller Price
    Cardmarket 0.41 EUR / 0.62 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Manapool / 0.4 USD 0.48 USD
    Tcgplayer 0.5 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

    Ob Nixilis, the Fallen #42 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardkingdom 42.99 USD
    Cardmarket 27.52 EUR
    Manapool 39.27 USD
    Tcgplayer 37.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.

    Rakdos, the Showstopper #205 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • All of the creatures whose coins come up tails are destroyed at the same time.
  • Players can't take any action between the time that coins are flipped and the time creatures are destroyed. For example, if they wish to cast a spell to have a creature gain indestructible, they must do so before Rakdos's triggered ability resolves, without knowing whether that creature's coin will come up heads or tails.
  • Prices

    Seller Price
    Cardmarket 1.32 EUR
    Cardkingdom 3.49 USD
    Manapool 1.04 USD
    Tcgplayer 4.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp.Destroyeach creature whose coin comes up tails.