🤖 ManaHive AI
Equivalent cards to Beastmaster Ascension (green enchantments that pump your board, often when creatures attack):
1. Overrun (not an enchantment, but similar effect for one turn)
2. Triumph of the Hordes (same caveat as above)
3. Collective Blessing (permanent boost to creatures, though it's Selesnya)
4. Cathars’ Crusade (white, but pumps board with counters for each creature)
5. Garruk's Uprising (green enchantment, gives trample, card draw—synergy for big creature decks)
6. Gavony Townships (not an enchantment, but permanent +1/+1 counters)
Best green enchantment closest to Beastmaster Ascension:
- Growing Rites of Itlimoc (ramps & turns into Gaea’s Cradle for big board states)
- Zendikar Resurgent (doubles mana & draws on creatures cast)
Reason: True equivalents are rare; most green enchantments pump creatures with slightly different triggers/mechanics, but Beastmaster Ascension remains uniquely powerful for big battlefield boosts.
6 Results
Beastmaster Ascension
Collective Blessing
Garruk's Uprising
Overrun
Triumph of the Hordes
Zendikar Resurgent
Beastmaster Ascension #39 Enchantment
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Whenever a creature you control attacks, you may put a questcounteron this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.Collective Blessing #222 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Normal |
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Creatures you control get +3/+3.Garruk's Uprising #109 Enchantment
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.Overrun #72 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)Triumph of the Hordes #124 Sorcery
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| Rarity: | Mythic |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)Zendikar Resurgent #147 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 7 |
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| Layout: | Normal |
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