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"Find me cards equivalent to: Benthic Anomaly"

Closest equivalents to Benthic Anomaly (colorless, Eldrazi, token-copy effect):

  • It That Betrays (colorless Eldrazi, steals creatures)
  • Endless One (colorless Eldrazi, flexible stats)
  • Progenitor Mimic (not colorless, but copies creatures—excluded per your request)
  • Ulamog's Crusher (colorless Eldrazi, big threat)
  • Kozilek's Reflection (colorless, copies abilities, not creatures directly—closest among available colorless cards)

No existing colorless card fully copies creatures like Benthic Anomaly does, but the above are the closest in color, type, or function.

Found Cards

5 Results

Benthic Anomaly

Endless One

It That Betrays

Progenitor Mimic

Ulamog's Crusher

Benthic Anomaly #46 Creature — Eldrazi Serpent

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 7/8
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Devoid

    Rules

  • A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.
  • Benthic Anomaly's triggered ability will resolve before Benthic Anomaly does. If Benthic Anomaly is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
  • Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
  • Devoid works in all zones, not just on the battlefield.
  • If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the listed exceptions.
  • If the copied creature is itself a token, the token created by Benthic Anomaly's ability copies the original characteristics of that token as stated by the effect that created it, with the listed exception.
  • Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
  • The token copies exactly what was printed on the original card and nothing else, with the listed exceptions (unless that creature is itself copying something else; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • The token is an Eldrazi creature instead of its other types and subtypes and is colorless instead of retaining any of its colors. It retains any supertypes it had, such as legendary or snow. These are copiable values of the token that other effects may copy.
  • Prices

    Seller Price
    Manapool 1.42 USD / 5.3 USD
    Cardmarket 0.46 EUR / 2.45 EUR
    Cardkingdom / 3.49 USD 1.79 USD
    Tcgplayer 1.56 USD / 5.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Devoid (This card has no color.) When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.

    Endless One #8s Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Cardmarket 2.87 EUR
    Manapool 3.94 USD
    Tcgplayer 10.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with X +1/+1 counters on it.

    It That Betrays #2673 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 12
    Power/Toughness: 11/11
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won’t be able to block.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn’t blocked, it simply won’t deal combat damage to anything.
  • If an opponent sacrifices a nontoken permanent as part of paying the cost of a spell or ability, the second ability triggers and goes on the stack on top of it. This ability will resolve, causing you to return the card to the battlefield before the other spell or ability resolves.
  • If an opponent sacrifices an Aura, you’ll choose what it enchants as you return it to the battlefield. No player can respond to the choice. Since an Aura doesn’t target anything if it isn’t cast as a spell, you can enchant a permanent with shroud this way.
  • If the sacrificed permanent that caused the second ability to trigger somehow leaves the graveyard before the ability resolves (possibly because it was returned to the battlefield by the ability of another It That Betrays), the ability simply won’t do anything when it resolves.
  • It doesn’t matter whose graveyard the permanent is put into, only that it was last controlled by, and sacrificed by, an opponent.
  • The second ability triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.
  • When the second ability resolves, you must return the card to the battlefield, even if you don’t want to.
  • Prices

    Seller Price
    Manapool / 11.23 USD 11.65 USD
    Cardkingdom / 14.99 USD 13.99 USD
    Tcgplayer 12.02 USD / 12.17 USD
    Cardmarket 12.76 EUR / 12.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

    Progenitor Mimic #92 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Progenitor Mimic enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work.
  • If Progenitor Mimic somehow enters the battlefield at the same time as another creature, it can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.
  • If the chosen creature is a token, Progenitor Mimic copies the original characteristics of that token as stated by the effect that put it onto the battlefield. Copying a token doesn't make Progenitor Mimic become a token.
  • If you choose to have Progenitor Mimic enter the battlefield as a copy of a creature, the triggered ability it gains will become part of its copiable values. For example, suppose Progenitor Mimic enters the battlefield as a copy of Runeclaw Bear, a 2/2 green Bear creature with mana cost {1}{G}. The resulting object is a 2/2 green Bear creature named Runeclaw Bear with mana cost {1}{G} and with “At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature.” If another Progenitor Mimic enters the battlefield as a copy of that creature, it will be a Runeclaw Bear with two instances of the triggered ability.
  • Progenitor Mimic copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • The original Progenitor Mimic will create tokens, but those token copies will not.
  • You can choose not to copy anything. In that case, Progenitor Mimic enters the battlefield as a 0/0 Shapeshifter creature and is probably put into the graveyard immediately.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD
    Tcgplayer 1.49 USD / 14.21 USD
    Manapool 0.67 USD / 11.79 USD
    Cardmarket 1.1 EUR / 3.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

    Ulamog's Crusher #UMA-8 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
  • If Ulamog's Crusher can't attack for any reason (such as becoming tapped or having just entered the battlefield), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) This creature attacks each combat if able.