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"Find me cards equivalent to: Blessed Spirits"

Cards equivalent to Blessed Spirits (White, Spirit, flying, enchantment synergy):
1. Archon of Sun's Grace — Also triggers on enchantments, makes Pegasus tokens.
2. Ajani's Chosen — Makes Cat tokens on enchantments.
3. Sunscorch Regent — Not a Spirit, but gains counters and life from opponents' spells.
4. Sigil of the Empty Throne — Makes Angels on enchantments (not a creature with +1/+1 counters, but similar triggering).
5. Boonweaver Giant — Enchantment synergy, but fetches Auras.


Reason: White cards with Spirit or enchantment-counters synergy are rare, but these have similar triggers and fit mono-white enchantment decks.

Found Cards

6 Results

Ajani's Chosen

Archon of Sun's Grace

Blessed Spirits

Boonweaver Giant

Sigil of the Empty Throne

Sunscorch Regent

Ajani's Chosen #132 Creature — Cat Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Cat

    Rules

  • If you cast an Aura targeting an opponent or a permanent controlled by an opponent, you control that Aura when it enters the battlefield. The ability of Ajani's Chosen will trigger.
  • The ability doesn't trigger until the enchantment enters the battlefield. This means that, for example, you can't cast an Aura with enchant creature if there are no legal targets available, hoping to enchant the Cat token. Ajani's Chosen itself, however, may be a legal target for the Aura.
  • You may attach the Aura to the Cat token only if the Aura and the token are both on the battlefield when the triggered ability resolves. If the Aura leaves the battlefield before the ability resolves, it won't become attached to the token. If the token leaves the battlefield before the ability resolves, the Aura won't become attached to that token.
  • You may attach the Aura to the token only if it can legally enchant that token. For example, if the enchantment that entered the battlefield is an Aura with "enchant land," it won't become attached to that token.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.29 USD
    Manapool 0.15 USD
    Cardmarket 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

    Archon of Sun's Grace #137 Creature — Archon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell that has an illegal target when it tries to resolve doesn't resolve and is instead put into its owner's graveyard. It doesn't enter the battlefield, so constellation abilities don't trigger.
  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Cardmarket 0.33 EUR
    Cardkingdom 0.69 USD
    Manapool 0.15 USD
    Tcgplayer 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

    Blessed Spirits #7 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Blessed Spirits’s ability will resolve before the enchantment spell that caused it to trigger.
  • Prices

    Seller Price
    Tcgplayer / 0.99 USD 0.13 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.41 USD 0.15 USD
    Cardmarket / 0.38 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast an enchantment spell, put a +1/+1counteron this creature.

    Boonweaver Giant #M15-5 Creature — Giant Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Monk
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Boonweaver Giant isn’t on the battlefield when its ability resolves, you can’t put any Aura onto the battlefield. You may still search the appropriate zones and shuffle your library, if applicable.
  • The Aura card must be able to legally enchant Boonweaver Giant. For example, you can’t put an Aura with enchant land onto the battlefield this way.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.2 EUR
    Tcgplayer 0.09 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to this creature. If you search your library this way,shuffle

    Sigil of the Empty Throne #11 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Because it's not on the battlefield yet, casting Sigil of the Empty Throne won't cause its own ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Cardmarket 0.64 EUR / 0.24 EUR
    Manapool 0.52 USD
    Tcgplayer 0.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

    Sunscorch Regent #255 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.69 USD
    Tcgplayer 0.26 USD
    Cardmarket 0.26 EUR
    Manapool / 2.41 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent casts a spell, put a +1/+1counteron this creature and you gain 1 life.