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"Find me cards equivalent to: Blim, Comedic Genius"

Equivalent cards to Blim, Comedic Genius (Black/Red Legendary Creatures with chaotic/ownership effects) include:
1. Xantcha, Sleeper Agent — Also gives opponents control of a permanent and has punisher effects.
2. Kaervek the Merciless — Punishes opponents for playing spells (chaos/damage theme).
3. Rakdos the Defiler — Forces sacrifice and has a risky, chaotic playstyle.
4. Emberwilde Captain — Gives opponents the monarchy and punishes them for attacking.
5. Godo, Bandit Warlord — Aggressive and disruptive, but more focused on attacking.

All maintain the Black/Red color identity and some aspect of chaos or punisher mechanics.

Found Cards

6 Results

Blim, Comedic Genius

Emberwilde Captain

Godo, Bandit Warlord

Kaervek the Merciless

Rakdos the Defiler

Xantcha, Sleeper Agent

Blim, Comedic Genius #592 Legendary Creature — Imp

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the target permanent you control is an illegal target by the time Blim's ability tries to resolve, the ability doesn't resolve. The other player doesn't gain control of your permanent, and no one loses life or discards cards.
  • Players lose life and discard cards for all permanents they control but don't own, not just the ones they received from you.
  • The control-change effect of Blim's ability lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Blim leaves the battlefield. In a multiplayer game, it does expire if the current controller leaves the game.
  • The player who was dealt damage can't refuse your generous gift. That would be rude.
  • You choose which permanent the player gains control of, not the player who was dealt damage.
  • Prices

    Seller Price
    Cardmarket 0.53 EUR / 0.35 EUR
    Manapool / 0.51 USD 0.51 USD
    Cardkingdom 1.49 USD
    Tcgplayer 0.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Blim deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

    Emberwilde Captain #175 Creature — Djinn Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Emberwilde Captain's last ability triggers once for each player who attacks you, no matter how many creatures they attack with beyond the first.
  • Emberwilde Captain's last ability won't trigger if an opponent attacks only planeswalkers you control and not you.
  • If another player becomes the monarch after Emberwilde Captain's last ability triggers but before it resolves, the ability will resolve as normal. The player who attacked you will be dealt damage, even if that player was the one who became the monarch.
  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • Prices

    Seller Price
    Tcgplayer 1.9 USD / 1.69 USD
    Manapool / 1.88 USD 1.58 USD
    Cardkingdom / 3.99 USD 3.49 USD
    Cardmarket / 3.28 EUR 2.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

    Godo, Bandit Warlord #1200 Legendary Creature — Human Barbarian

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Unlike many effects that grant additional combat phases, you don't get an additional main phase with Godo, Bandit Warlord's ability. The additional combat phase happens immediately after the first combat phase.
  • Prices

    Seller Price
    Tcgplayer 13.1 USD / 14.71 USD
    Manapool 12.06 USD / 14.68 USD
    Cardkingdom / 19.99 USD 13.99 USD
    Cardmarket / 9.44 EUR 9.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, thenshuffle Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

    Kaervek the Merciless #257 Legendary Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Alternative costs, additional costs, and cost reductions don't change a spell's mana value. Its mana value is still based on its mana cost.
  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • Prices

    Seller Price
    Cardmarket / 0.79 EUR 0.28 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool 0.23 USD / 0.68 USD
    Tcgplayer / 0.85 USD 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.

    Rakdos the Defiler #129 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 7/6
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • A permanent with the subtype Demon, including Rakdos the Defiler itself, can't be sacrificed this way.
  • To calculate the number of permanents that must be sacrificed, count the number of permanents the affected player controls that don't have the subtype Demon, then divide that number in half and round up. For example, a player who controls eleven non-Demon permanents will need to sacrifice six of them.
  • Prices

    Seller Price
    Tcgplayer / 16.99 USD 1.59 USD
    Cardkingdom 2.29 USD / 32.99 USD
    Manapool / 7.55 USD 1.11 USD
    Cardmarket 0.8 EUR / 17.03 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Whenever Rakdos attacks,sacrificehalf the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.

    Xantcha, Sleeper Agent #C1 Legendary Creature — Phyrexian Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Xantcha can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • If a player creates a token that's a copy of Xantcha, the player who creates the token is its owner, not the player under whose control it enters the battlefield. This is a change from previous rules.
  • The player who draws a card when Xantcha's last ability resolves is the player who activated the ability.
  • Xantcha's controller may activate its last ability. In this case, the same player loses 2 life and draws a card.
  • Xantcha's first ability is a replacement effect that modifies how it enters the battlefield, not a triggered ability. Players can't take actions (such as activating its last ability) while Xantcha's on the battlefield before it's controlled by another player.
  • In a multiplayer game, if Xantcha's owner leaves the game, Xantcha leaves the game with them. If Xantcha's controller leaves the game, Xantcha is exiled. This is a change from previous rulings due to Xantcha's updated wording.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Xantcha enters under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. : Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.