🤖 ManaHive AI
"Find me cards equivalent to: Blossoming Calm"
Equivalent cards to Blossoming Calm (White, Instant, protection/life gain):
1. Faith's Shield — Instant, gives target permanent or player protection from a color of your choice until end of turn.
Reason: Also instant, white, provides a protection-like effect.
2. Ivory Charm — Instant, can give a creature protection from a color until end of turn.
Reason: Flexible instant, white, with a protection mode.
3. Healing Grace — Instant, prevents 3 damage and you gain 3 life.
Reason: White instant, life gain + damage prevention.
All are white instants with similar defensive/protection effects. None have rebound, but share major aspects of Blossoming Calm.
Found Cards
4 Results
Blossoming Calm
Faith's Shield
Healing Grace
Ivory Charm
Blossoming Calm #327 Instant
Info
| Color: | |
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| Cost: |
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rebound
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)Faith's Shield #7 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.Healing Grace #20 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.Ivory Charm #23 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |