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"Find me cards equivalent to: Boldwyr Intimidator"

Equivalent cards to Boldwyr Intimidator in red that interact with creature types or blocking include:
1. Goblin War Drums: Makes creatures harder to block by granting menace.
2. Taunt from the Rampart: Forces creatures to block, manipulating combat.
3. Bloodmark Mentor: Affects all Warrior creatures (gives them first strike).


Reason: True equivalents are rare, as Boldwyr Intimidator’s unique ability to change creature types and manipulate blocking is very specialized for red giants/warriors. The listed cards share thematic elements (tribal, blocking restriction, red manipulation) but none exactly replicate the type-changing ability.

Found Cards

4 Results

Bloodmark Mentor

Boldwyr Intimidator

Goblin War Drums

Taunt from the Rampart

Bloodmark Mentor #83 Creature — Goblin Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.79 USD / 7.99 USD
    Tcgplayer 3.95 USD / 15 USD
    Manapool 1.79 USD / 6.54 USD
    Cardmarket / 6.79 EUR 1.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Red creatures you control have first strike.

    Boldwyr Intimidator #111 Creature — Giant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each of the activated abilities replaces all creature types the affected creature may have had.
  • Note that the exact wording of this card has changed since it was printed in the _Future Sight_(TM) set, but its functionality is the same.
  • Prices

    Seller Price
    Tcgplayer / 1.59 USD 0.2 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.56 USD 0.15 USD
    Cardmarket / 0.61 EUR 0.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cowards can't block Warriors. : Target creature becomes a Coward until end of turn. : Target creature becomes a Warrior until end of turn.

    Goblin War Drums #133 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple War Drums are not cumulative. They are redundant.
  • When combined with an effect that reads "Each creature you control can't be blocked by more than one creature," none of your creatures can be blocked.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR / 2.12 EUR
    Manapool 0.84 USD / 2.46 USD
    Tcgplayer / 2.19 USD 1.09 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have menace. (They can't be blocked except by two or more creatures.)

    Taunt from the Rampart #71 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Manapool 4.51 USD
    Cardmarket 9.05 EUR / 7.13 EUR
    Cardkingdom 7.99 USD
    Tcgplayer 4.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)