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"Find me cards equivalent to: Cemetery Tampering"

Cards equivalent to Cemetery Tampering (Black enchantments with similar effects or Hideaway):
1. Barren Glory - Alternate win condition, needs empty board but offers a big payoff.
2. Underworld Dreams - Not Hideaway, but black enchantment with a triggered effect each turn.
3. Necromancy - Black enchantment, interacts with the graveyard.

None are true Hideaway enchantments in black, as Hideaway was only in specific colors. Cemetery Tampering is unique in being a black enchantment with Hideaway. Closest equivalents are other black enchantments with graveyard synergy.

Found Cards

4 Results

Barren Glory

Cemetery Tampering

Necromancy

Underworld Dreams

Barren Glory #3 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Both conditions need to be true for Barren Glory’s ability to trigger, and they both need to be true when the ability resolves or it will do nothing. In between, you can control permanents and/or have cards in hand.
  • Prices

    Seller Price
    Cardmarket / 5.43 EUR 0.54 EUR
    Cardkingdom 1.99 USD
    Tcgplayer / 14.56 USD 1.26 USD
    Manapool 0.9 USD / 9.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.

    Cemetery Tampering #69 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hideaway Mill

    Rules

  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
  • "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.
  • Prices

    Seller Price
    Tcgplayer / 0.42 USD 0.48 USD
    Cardkingdom / 0.99 USD 0.59 USD
    Cardmarket / 0.29 EUR 0.31 EUR
    Manapool 0.26 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you maymillthree cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

    Necromancy #9 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
  • When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
  • Necromancy enters as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering. It follows all the rules for Auras from then on.
  • If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
  • The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for example, if another effect allowed you to cast it as though it had flash), then it won't be sacrificed.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

    Underworld Dreams #1 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple cards are drawn at once, this card triggers once for each card drawn.
  • In a multi-player game, it affects all opponents.
  • If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it’s not a card drawn.
  • Prices

    Seller Price
    Manapool 10.86 USD
    Cardmarket 6.12 EUR
    Cardkingdom 16.99 USD
    Tcgplayer 15.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent draws a card, this enchantment deals 1 damage to that player.