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"Find me cards equivalent to: Chandra's Firemaw"

Equivalent cards to Chandra's Firemaw (mono-red, enters-the-battlefield, searches for a planeswalker or specific card):
1. Goblin Matron — Mono-red, searches for a Goblin card.
2. Imperial Recruiter — Mono-red, searches for a creature card with power 2 or less.
3. Flamekin Harbinger — Mono-red, searches for an Elemental card.
4. Moggcatcher — Mono-red, searches for a Goblin card.
5. Treasure Nabber — Mono-red, with haste and an ETB ability.


Reason:
No card exactly searches for Chandra, Flame's Catalyst, but these are mono-red creatures that tutor for cards of a specific type, similar in function. Example card: Goblin Matron.

Found Cards

7 Results

Chandra's Firemaw

Chandra, Flame's Catalyst

Flamekin Harbinger

Goblin Matron

Imperial Recruiter

Moggcatcher

Treasure Nabber

Chandra's Firemaw #333 Creature — Hellion

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Hellion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.21 USD
    Tcgplayer 0.27 USD
    Cardmarket 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way,shuffle

    Chandra, Flame's Catalyst #1420 Legendary Planeswalker — Chandra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Chandra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chandra's last ability doesn't change when you may cast those spells. For example, you can't cast a sorcery spell from your hand during combat.
  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you have no cards in hand while Chandra's last ability is resolving, you still draw seven cards and may cast spells from your hand without paying their mana costs this turn.
  • If you wish to cast the target card, you must cast it while Chandra's second ability is resolving. You can't cast it later in the turn.
  • In a Two-Headed Giant game, Chandra's first ability causes the opposing team to lose 6 life.
  • You must pay the costs for the spell you wish to cast with Chandra's second ability. If that spell has any alternative costs, you may pay those.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD / 6.49 USD
    Tcgplayer 6.02 USD
    Cardmarket / 6.41 EUR 6.55 EUR
    Manapool 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Chandra deals 3 damage to each opponent.
    −2 You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
    −8Discardyour hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.

    Flamekin Harbinger #1255 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 17.22 USD / 17.14 USD
    Cardmarket / 14.5 EUR 14.05 EUR
    Cardkingdom 11.99 USD / 14.99 USD
    Manapool 15.96 USD / 17.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an Elemental card, reveal it, thenshuffleand put that card on top.

    Goblin Matron #DMR-123 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because the “search” requires you to find a card with certain characteristics, you don't have to find the card if you don't want to.
  • If an effect refers to a “[subtype] spell” or “[subtype] card,” it refers only to a spell or card that has that subtype. For example, Goblin War Party is a card that references and creates Goblins, but it isn't a Goblin card.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR
    Manapool 0.18 USD
    Tcgplayer 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, thenshuffle

    Imperial Recruiter #2244 Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because the "search" requires you to find a card with certain characteristics, you don't have to find the card if you don't want to.
  • If a creature card has "*" in its power, the ability that defines its power works in all zones.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, thenshuffle

    Moggcatcher #7081 Creature — Human Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because the “search” requires you to find a card with certain characteristics, you don’t have to find the card if you don’t want to.
  • Prices

    Seller Price
    Cardkingdom 15.99 USD
    Cardmarket 11.05 EUR
    Manapool 13.02 USD
    Tcgplayer 12.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Search your library for a Goblin permanent card, put it onto the battlefield, thenshuffle

    Treasure Nabber #27 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
  • If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
  • If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
  • If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
  • If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
  • The artifact remains tapped when you gain control of it.
  • Prices

    Seller Price
    Cardmarket 2.07 EUR / 2 EUR
    Tcgplayer 2.44 USD
    Cardkingdom 4.49 USD
    Manapool 2.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.