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"Find me cards equivalent to: Chaos Imps"

Equivalent cards to Chaos Imps (Creature – Imp, red, flying, combat-focused ability):
1. Rakdos Cackler – Red, Unleash, but no flying/trample.
2. Firefiend Elemental – Red, Unleash, but no flying/trample.
3. Gore-House Chainwalker – Red, Unleash, no flying/trample.
4. Hellhole Flailer – Red/Black, Unleash, no flying/trample.
5. Flamewing Phoenix – Red, flying, similar power/combat style.


Reason: There are no direct red Imp creatures matching all abilities of Chaos Imps, but these cards share the color and Unleash mechanic, some with flying or similar aggressive abilities.

Found Cards

5 Results

Chaos Imps

Firefiend Elemental

Gore-House Chainwalker

Hellhole Flailer

Rakdos Cackler

Chaos Imps #90 Creature — Imp

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 6/5
Types:
  • Creature
  • SubTypes:
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Unleash

    Rules

  • Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.
  • A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.
  • Prices

    Seller Price
    Cardmarket 0.09 EUR / 0.49 EUR
    Tcgplayer 0.25 USD / 0.39 USD
    Manapool / 0.16 USD 0.15 USD
    Cardkingdom 0.49 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Unleash (You may have this creature enter with a +1/+1counteron it. It can't block as long as it has a +1/+1counteron it.) This creature has trample as long as it has a +1/+1counteron it.

    Firefiend Elemental #146 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Renown

    Rules

  • If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
  • If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn’t become renowned. Any ability that triggers “whenever a creature becomes renowned” won’t trigger.
  • Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.06 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.02 EUR / 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1counteron it and it becomes renowned.)

    Gore-House Chainwalker #96 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unleash

    Rules

  • A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.19 USD
    Manapool / 0.17 USD 0.15 USD
    Cardmarket 0.06 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Unleash (You may have this creature enter with a +1/+1counteron it. It can't block as long as it has a +1/+1counteron it.)

    Hellhole Flailer #167 Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unleash

    Rules

  • The damage dealt by the last ability is equal to Hellhole Flailer's power when it was last on the battlefield. For example, if it had a +1/+1 counter on it, it will deal 4 damage.
  • A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.
  • Prices

    Seller Price
    Manapool / 0.41 USD 0.15 USD
    Tcgplayer / 0.49 USD 0.04 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.43 EUR 0.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Unleash (You may have this creature enter with a +1/+1counteron it. It can't block as long as it has a +1/+1counteron it.) ,Sacrificethis creature: It deals damage equal to its power to target player or planeswalker.

    Rakdos Cackler #220 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Unleash

    Rules

  • A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
  • Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
  • The unleash ability applies no matter where the creature is entering the battlefield from.
  • You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.25 USD
    Manapool / 0.34 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.65 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Unleash (You may have this creature enter with a +1/+1counteron it. It can't block as long as it has a +1/+1counteron it.)