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"Find me cards equivalent to: Chimil, the Inner Sun"

Here are some equivalent colorless legendary artifacts with similar major effects as Chimil, the Inner Sun:
1. Karn, the Great Creator – Legendary artifact-producing planeswalker that heavily impacts artifact strategies.
2. The Immortal Sun – Legendary artifact, grants multiple global effects including draw and cost reduction, though not uncounterability or discover.
3. Ugin's Nexus – Legend, unique global effect (extra turndenying).
4. Forsaken Monument – Legendary artifact, boosts and supports colorless strategies, but lacks counter protection/discover.
5. Mycosynth Lattice – Legendary-level impact, universal color fixing/interaction.

None directly match both uncounterability and discover, but these options are powerful and colorless. Chimil, the Inner Sun remains unique for combining both effects.

Found Cards

6 Results

Chimil, the Inner Sun

Forsaken Monument

Karn, the Great Creator

Mycosynth Lattice

The Immortal Sun

Ugin's Nexus

Chimil, the Inner Sun #137 Legendary Artifact

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Discover

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Chimil, the Inner Sun's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
  • Prices

    Seller Price
    Cardkingdom 12.99 USD
    Manapool 9.74 USD
    Cardmarket 6.1 EUR
    Tcgplayer 9.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

    Forsaken Monument #293 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
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    Layout:
    Normal
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    Rules

  • A land is normally colorless, regardless of what colors of mana that land can produce. If an effect makes a colorless land into a creature without specifying that it becomes a certain color, the land creature gets +2/+2.
  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Forsaken Monument’s last ability won’t trigger when you play a land.
  • If you tap a permanent for more than one {C}, you add only one additional {C}.
  • You “tap a permanent for {C}” only if you activate a mana ability of that permanent that includes the {T} symbol in its cost, and only if it produces one or more {C} as it resolves.
  • Prices

    Seller Price
    Cardmarket / 5.52 EUR 3.34 EUR
    Cardkingdom 9.99 USD / 10.99 USD
    Manapool 6.66 USD / 7.29 USD
    Tcgplayer / 8.21 USD 6.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Colorless creatures you control get +2/+2. Whenever you tap a permanent for , add an additional . Whenever you cast a colorless spell, you gain 2 life.

    Karn, the Great Creator #1 Legendary Planeswalker — Karn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Karn
  • Languages:
    Layout:
    Normal
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    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Karn.
  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
  • Karn's first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.
  • Karn's last ability can't get a face-down card in exile, even if you know it's an artifact card.
  • Prices

    Seller Price
    Manapool 4.27 USD / 4.9 USD
    Cardkingdom 6.49 USD / 9.99 USD
    Cardmarket / 6.02 EUR 4.53 EUR
    Tcgplayer 5.09 USD / 6.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Activated abilities of artifacts your opponents control can't be activated.
    +1 Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
    −2 You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

    Mycosynth Lattice #1434★ Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
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    Rules

  • Mycosynth Lattice turns all permanents on the battlefield into artifacts. Spells on the stack and cards in other zones aren’t permanents, so those spells and cards don’t become artifacts.
  • Mycosynth Lattice’s second ability makes everything, in every zone of the game, colorless.
  • The Lattice’s third ability lets players spend even colorless mana as though it had a color. However, it doesn’t remove restrictions on the mana. For example, Mycosynth Lattice doesn’t allow mana from Vedalken Engineer to be used to cast a nonartifact spell.
  • The Lattice’s first ability causes Auras to become artifacts. Combined with March of the Machines from the Mirrodin set, this can then make those Auras become creatures. An Aura that’s also a creature can’t enchant anything. It’s unattached the next time state-based actions are checked, and then immediately put into its owner’s graveyard as a second state-based action.
  • Prices

    Seller Price
    Tcgplayer 51.13 USD
    Manapool 51.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

    The Immortal Sun #393 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket / 14.54 EUR 10.42 EUR
    Tcgplayer 13.76 USD / 14.29 USD
    Manapool 11.96 USD / 13.54 USD
    Cardkingdom 18.99 USD / 19.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost less to cast. Creatures you control get +1/+1.

    Ugin's Nexus #227 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "extra turn" is any turn created by a spell or ability. Notably, it doesn't include additional turns taken in tournaments after time expires for a round.
  • Extra turns can still be created while Ugin's Nexus is on the battlefield. They're not skipped until they would begin, so if Ugin's Nexus leaves the battlefield before that happens, the extra turns will be unaffected.
  • Notably, if you control more than one Ugin's Nexus, all but one will be exiled and an extra turn created for each. If the Ugin's Nexus that remains on the battlefield isn't on the battlefield when each of those extra turns would begin, you can take those turns.
  • Prices

    Seller Price
    Manapool / 8.41 USD 0.77 USD
    Tcgplayer / 8.74 USD 1.5 USD
    Cardkingdom / 6.99 USD 1.79 USD
    Cardmarket 1.89 EUR / 5.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.