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"Find me cards equivalent to: Chronosavant"

Equivalent cards to Chronosavant (White, graveyard recursion, skip a turn effect, creature) are very rare. Chronosavant itself is actually mono-white in color identity, but is printed with a white activation cost.

Closest equivalents:

  • Lich's Mastery (Black, not a creature, recursion through replacement effect, not skipping your turn)
  • Adarkar Valkyrie (White, returns creature from graveyard, no skip-turn drawback)
  • Enduring Renewal (White, artifact, creatures return to hand, not graveyard to battlefield)
  • Iona's Grace type effects (White, rare skip turn)
  • Chronosavant (the searched card, as there is no direct equivalent with skip a turn)

Conclusion:
There isn’t another white creature that returns itself from graveyard with a skip turn drawback. Only Chronosavant matches all attributes. Recursion and skip turn is very rare in white.

Found Cards

4 Results

Adarkar Valkyrie

Chronosavant

Enduring Renewal

Lich's Mastery

Adarkar Valkyrie #1 Snow Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • Adarkar Valkyrie's ability can target a token creature, but since token creatures cease to exist when they leave the battlefield, it won't be returned to the battlefield.
  • Prices

    Seller Price
    Tcgplayer 1.03 USD / 11.5 USD
    Cardkingdom 1.29 USD / 12.99 USD
    Cardmarket 0.77 EUR / 4.82 EUR
    Manapool / 7.08 USD 0.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance : When target creature other than this creature dies this turn, return that card to the battlefield under your control.

    Chronosavant #9 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Chronosavant is in your graveyard, you can activate this ability multiple times in response to itself. The first one that resolves will return Chronosavant to the battlefield and make you skip your next turn. The others will just make you skip turns.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Manapool 0.16 USD / 0.41 USD
    Cardmarket 0.18 EUR / 2.09 EUR
    Tcgplayer / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Return this card from your graveyard to the battlefield tapped. You skip your next turn.

    Enduring Renewal #7 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Enduring Renewal only affects creature cards that are “drawn”. It doesn’t affect cards that are put into your hand from your library, or from anywhere else.
  • If the creature is only a creature due to an effect, it still goes to your hand. This includes any way to animate a card.
  • Token creatures cease to exist if they leave the battlefield, so this effect will not let you get them in your hand.
  • The last ability is now a triggered ability, not a replacement effect. That means your opponent has the opportunity to remove the card from your graveyard while the triggered ability is still on the stack.
  • If, after the last ability triggers, the creature card is removed from your graveyard in response, it won’t be returned to your hand.
  • Unless something weird happens, the card you draw as a result of the second ability will be the card you revealed.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Tcgplayer 1.53 USD / 11.49 USD
    Manapool / 7.63 USD 1.11 USD
    Cardmarket 0.79 EUR / 6.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

    Lich's Mastery #98s Legendary Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • If you run out of other permanents, cards in hand, and cards in graveyard, you’ll have to exile Lich’s Mastery itself and lose the game.
  • If you’re dealt more damage than you have cards to exile, you’ll just exile everything you can.
  • While you can’t lose the game, your opponents can still win the game if an effect says so.
  • While you control Lich’s Mastery, your life total still changes. Lich’s Mastery’s effects don’t replace the life gain or life loss.
  • You don’t have to exile all the cards from one place. For example, if a source deals 5 damage to you, you may exile one permanent, two cards from hand, and two cards from your graveyard.
  • Prices

    Seller Price
    Tcgplayer 4.16 USD
    Manapool 3.75 USD
    Cardmarket 2.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.