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"Find me cards equivalent to: Cling to Dust"

Equivalent cards to Cling to Dust must be black instants that exile cards from graveyards, with some bonus effect. Here are some options:

  • Nihil Spellbomb—(Artifact, but same effect/color identity, draws a card, not instant)
  • Deadly Visit—(not instant, but surveils and interacts with graveyards)
  • Crypt Incursion—(Black Instant. Exile all creature cards from target player's graveyard, you gain 3 life for each card exiled this way.)
  • Extirpate—(Black Instant. Exiles a card from a graveyard and all copies from hand/library/graveyard.)

Closest: Crypt Incursion (black instant, graveyard exile, life gain)

None are exact except Cling to Dust; most other cards are sorceries, not instants, or lack the draw/life option.

Found Cards

5 Results

Cling to Dust

Crypt Incursion

Deadly Visit

Extirpate

Nihil Spellbomb

Cling to Dust #87 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escape

    Rules

  • After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Cling to Dust can target one of the five cards you’ll exile to pay its escape cost. In this case, the spell won’t resolve.
  • Escape’s permission doesn’t change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
  • If the exiled card is a creature card that’s also another card type (such as an enchantment creature), you gain 3 life. You don’t also draw a card.
  • If the target card is an illegal target by the time Cling to Dust tries to resolve, the spell won’t resolve. You won’t gain 3 life or draw a card.
  • If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Manapool 0.15 USD / 1.76 USD
    Tcgplayer / 2.66 USD 0.33 USD
    Cardkingdom / 4.99 USD 0.59 USD
    Cardmarket / 3.35 EUR 0.46 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    Crypt Incursion #23 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 8.44 EUR 0.54 EUR
    Tcgplayer 0.34 USD / 5 USD
    Cardkingdom 0.69 USD / 7.99 USD
    Manapool 0.15 USD / 4.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

    Deadly Visit #68 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • Deadly Visit can target a creature that's indestructible. It won't be destroyed, but you'll surveil.
  • You'll surveil before resolving any abilities that trigger on the target creature dying.
  • Some spells that instruct you to surveil require targets. You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't surveil.
  • When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.18 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.18 USD
    Cardmarket / 0.17 EUR 0.03 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

    Extirpate #84 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Because the first step of casting a spell is to move it from the zone it's in, Extirpate can't be used to stop a spell with flashback from being cast after its controller has announced that they're casting it.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • You don't have to find and exile cards with the same name as the target card in its owner's hand or library if you don't want to, but you do have to exile the cards from the player's graveyard.
  • Prices

    Seller Price
    Cardmarket 0.82 EUR / 5.22 EUR
    Cardkingdom / 4.99 USD 1.29 USD
    Tcgplayer / 4.99 USD 1.43 USD
    Manapool / 6.62 USD 0.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

    Nihil Spellbomb #187 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may activate Nihil Spellbomb's first ability targeting any player, even one whose graveyard has no cards in it.
  • Prices

    Seller Price
    Cardkingdom / 37.99 USD 5.99 USD
    Manapool 2.4 USD / 19.79 USD
    Tcgplayer 2.95 USD / 20.42 USD
    Cardmarket / 27.23 EUR 4.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis artifact: Exile target player's graveyard. When this artifact is put into a graveyard from the battlefield, you may pay . If you do, draw a card.