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"Find me cards equivalent to: Cloud, Midgar Mercenary"

Equivalent cards to Cloud, Midgar Mercenary (white, legendary, cares about Equipment, triggered ability doubling):
1. Sram, Senior Edificer – Draws a card whenever you cast an Equipment, but doesn’t double triggers.
2. Leonin Shikari – Lets you equip at instant speed.
3. Danitha Capashen, Paragon – Reduces cost of Equipment/Auras and has Equipment synergy.
4. Puresteel Paladin – Card draw when Equipment enters, Equip for free with metalcraft.
5. Cadric, Soul Kindler – Doubling triggered abilities, but only for token copies of legendary creatures.
6. Alibou, Ancient Witness – Triggers on attacking with Equipment/Artifacts.

None exactly double triggered abilities of equipment, but Puresteel Paladin and Sram, Senior Edificer are closest for white equipment-focused legends.

Found Cards

7 Results

Alibou, Ancient Witness

Cadric, Soul Kindler

Cloud, Midgar Mercenary

Danitha Capashen, Paragon

Leonin Shikari

Puresteel Paladin

Sram, Senior Edificer

Alibou, Ancient Witness #39 Legendary Artifact Creature — Golem

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 4/5
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If Alibou leaves the battlefield, artifact creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack that turn. If they've already attacked, losing haste won't remove them from combat and they'll remain attackers.
  • If you control no tapped artifacts when the triggered ability resolves (perhaps because they were destroyed or had vigilance), no damage will be dealt and you won't scry.
  • You choose a target as Alibou's triggered ability is put on the stack. If that target isn't legal as the triggered ability tries to resolve, it doesn't resolve and you don't scry.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD / 7.99 USD
    Manapool / 4.94 USD 1.07 USD
    Tcgplayer 3.4 USD / 5.93 USD
    Cardmarket / 4.87 EUR 1.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

    Cadric, Soul Kindler #10 Legendary Creature — Dwarf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any “As [this permanent] enters the battlefield” or “[This permanent] enters the battlefield with” abilities of the copied permanent will also work.
  • If the copied permanent has {X} in its mana cost, X is 0.
  • If the copied permanent is copying something else, the token enters the battlefield as whatever that permanent is copying.
  • If the legendary permanent that entered the battlefield is no longer on the battlefield, no longer under the same player’s control, or no longer legendary when the triggered ability resolves, the ability’s controller may still pay {1} to copy it. If it’s no longer on the battlefield, use its copiable characteristics as it last existed on the battlefield to determine the characteristics of the token copy.
  • If, while you control Cadric, Soul Kindler, you also control a token legendary permanent and a single nontoken legendary permanent with the same name, the legend rule will not cause you to put either one into your graveyard.
  • If, while you control Cadric, Soul Kindler, you also control more than one nontoken legendary permanent with the same name and at least one token legendary permanent with that name, the legend rule applies to only the nontoken permanents. You must choose one of the nontoken permanents to keep and put the rest of the nontoken permanents with that name into your graveyard. You may not choose one of the token permanents and you may not put any of the tokens into your graveyard this way.
  • The token copies exactly what is printed on the permanent and nothing else (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • Prices

    Seller Price
    Cardkingdom 19.99 USD
    Cardmarket 14.9 EUR
    Manapool 18.2 USD
    Tcgplayer 17.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent you control enters, you may pay . If you do, create a token that's a copy of it. That token gains haste.Sacrificeit at the beginning of the next end step.

    Cloud, Midgar Mercenary #564 Legendary Creature — Human Soldier Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Cloud's last ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
  • If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
  • In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Strata Scythe's imprint ability ("When this Equipment enters, search your library for a land card, exile it, then shuffle.") triggers twice (probably because it somehow entered attached to Cloud), up to two total land cards can be exiled. Strata Scythe's last ability will give the equipped creature +1/+1 for each land on the battlefield with the same name as either of the exiled cards.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at" in their reminder text.
  • Prices

    Seller Price
    Cardkingdom 229.99 USD
    Cardmarket 166.45 EUR
    Tcgplayer 190.17 USD
    Manapool 187.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, thenshuffle As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

    Danitha Capashen, Paragon #1031 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 10.99 USD / 21.99 USD
    Tcgplayer 13.49 USD / 15.45 USD
    Manapool 13.94 USD / 14.69 USD
    Cardmarket 9.65 EUR / 11.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance, lifelink Aura and Equipment spells you cast cost less to cast.

    Leonin Shikari #6 Creature — Cat Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An equip ability uses the keyword ability “equip.” Normally, equip abilities can be activated only any time you could cast a sorcery.
  • Leonin Shikari allows you to move your Equipment around during the combat phase or in response to a spell or ability. You’re still subject to any other restrictions on activating equip abilities.
  • Prices

    Seller Price
    Manapool / 30.62 USD 3.45 USD
    Cardkingdom 7.49 USD
    Tcgplayer / 47.24 USD 4.73 USD
    Cardmarket / 11.25 EUR 1.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may activate equip abilities any time you could cast an instant.

    Puresteel Paladin #1352 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
  • You may still activate the Equipment's other equip abilities if you wish.
  • Prices

    Seller Price
    Tcgplayer 39.99 USD / 40.34 USD
    Cardkingdom 44.99 USD / 44.99 USD
    Manapool / 49.79 USD 42.98 USD
    Cardmarket 22.07 EUR / 22.44 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

    Sram, Senior Edificer #176 Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sram's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Tcgplayer 1.44 USD
    Cardmarket 1.49 EUR
    Cardkingdom 2.79 USD
    Manapool 1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.