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"Find me cards equivalent to: Colfenor's Plans"

Equivalent cards (Enchantment, Black, with similar effects or themes as Colfenor's Plans):
1. Necropotence — Also black enchantment, trades your draw step for card advantage but in a different way.
2. Yawgmoth's Agenda — Lets you play cards from exile (your graveyard), but limits you to one spell per turn and skips draw step.
3. Null Profusion — Black enchantment; skips draw step, alters hand size and how you draw, has spell-limiting feel.
4. Future Sight — Not black, but lets you play off the top of your library; doesn't restrict spells. (Not an exact match for color, just reference.)

These cards center on draw step replacement, playing from non-hand zones, or spell restrictions, matching the feel of Colfenor's Plans. There are very few direct equivalents in black.

Found Cards

5 Results

Colfenor's Plans

Future Sight

Necropotence

Null Profusion

Yawgmoth's Agenda

Colfenor's Plans #106 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an exiled card has morph, you may cast it face down.
  • Playing a card exiled with Colfenor's Plans follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The turn you cast Colfenor's Plans, you have cast (at least) one spell that turn. After it enters and its last ability goes into effect, you can't cast any more spells that turn.
  • If Colfenor's Plans leaves the battlefield, you can continue to look at cards exiled by it, but you can no longer play them.
  • Prices

    Seller Price
    Cardmarket 0.22 EUR / 1.51 EUR
    Cardkingdom 0.79 USD / 6.99 USD
    Tcgplayer / 4.74 USD 0.37 USD
    Manapool 0.29 USD / 1.86 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile the top seven cards of your library face down. You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.

    Future Sight #2700 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the top card of your library changes while you're casting a spell, playing a land, or activating an ability (most likely because that top card is the card you're playing), the new top card won't be revealed until you finish doing so.
  • If the top card of your library is a land, you may play that land only if you have any available land plays.
  • The top card of your library isn't in your hand, so you can't suspend it, cycle it, or activate any of its abilities.
  • You must follow the normal timing permissions and restrictions for the top card of your library and pay its costs. If the card has alternative or additional costs, you may pay those. If the card has any mandatory additional costs, you must pay those.
  • Prices

    Seller Price
    Cardkingdom 2.99 USD / 3.49 USD
    Cardmarket / 3.26 EUR 1.94 EUR
    Manapool / 2.68 USD 2.7 USD
    Tcgplayer 3.21 USD / 3.65 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

    Necropotence #21 aka. Necro Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a discarded card isn't put into your graveyard (due to an effect such as that of Obstinate Baloth) or leaves your graveyard (perhaps because another effect returned it to your hand), it won't be exiled.
  • If you discard a card with madness and wish to cast it, Necropotence's ability won't exile that card. If you don't wish to cast it, you choose whether it ends up exiled or in your graveyard.
  • Necropotence's last ability creates a delayed triggered ability that will put the exiled card into your hand. That ability still triggers even if Necropotence is removed from the battlefield before your end step.
  • You can't look at the cards exiled by the last ability while they're face down.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skip your draw step. Whenever youdiscarda card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

    Null Profusion #89 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Countering a spell that has been cast will not prevent you from drawing the card.
  • The triggered ability will trigger when you play a land card or cast a nonland card as a spell. It won't trigger when you play a copy of a card, such as with Isochron Scepter.
  • Your maximum hand size is checked only during the cleanup step of your turn. At any other time, you may have any number of cards in hand.
  • If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Spellbook (an artifact that says you have no maximum hand size) onto the battlefield and then put Null Profusion onto the battlefield, your maximum hand size will be two. However, if those permanents entered in the opposite order, you would have no maximum hand size.
  • Prices

    Seller Price
    Tcgplayer 0.48 USD / 6.15 USD
    Cardmarket 0.29 EUR / 1.94 EUR
    Cardkingdom / 6.99 USD 0.59 USD
    Manapool / 3.6 USD 0.38 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.

    Yawgmoth's Agenda #INV-135 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It will exile itself if it is going to the graveyard from the battlefield.
  • The cards in your graveyard are not considered to be in your hand for any reason. For example, you can't discard them.
  • You count spells that were cast this turn before this card enters. (The Invasion FAQ is not correct on this point.)
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.35 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You can't cast more than one spell each turn. You may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere, exile it instead.