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"Find me cards equivalent to: Commit"

Equivalent cards to Commit (specifically the Commit half):

  • Memory Lapse: Forces a spell to be put on top of its owner’s library.
  • Submerge: Puts target green creature on top of its owner's library (situational).
  • Aether Gust: Puts red or green spell/permanent on top or bottom of owner's library.
  • Expel from Orazca: Puts target nonland permanent on top of its owner's library.
  • Commit: The original card.


Reason: All are blue instants that interact by putting a spell or permanent back on top of the library in some way.

Found Cards

4 Results

Aether Gust

Expel from Orazca

Memory Lapse

Submerge

Aether Gust #330 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell is put into its owner’s library, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it no longer exists. This works against a spell that can’t be countered.
  • The owner of the target spell or permanent chooses to put it either on the top or bottom of their library.
  • Prices

    Seller Price
    Tcgplayer / 1.78 USD 2.06 USD
    Manapool / 2.03 USD 2.16 USD
    Cardkingdom 1.99 USD / 2.29 USD
    Cardmarket / 1.88 EUR 1.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.

    Expel from Orazca #RIX-37 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
  • If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
  • If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
  • If you have the city’s blessing and choose not to put the target nonland permanent on top of its owner’s library, it’s returned to its owner’s hand.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
  • Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
  • Prices

    Seller Price
    Cardmarket 0.22 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.16 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.

    Memory Lapse #2142 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Memory Lapse has a self-replacement effect that replaces the spell going to the graveyard before any other effect can replace that event. If the spell was cast using flashback, however, flashback will change the spell's destination from its owner's library to exile.
  • Prices

    Seller Price
    Manapool 1.56 USD
    Tcgplayer 1.51 USD
    Cardkingdom 2.99 USD
    Cardmarket 2.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

    Submerge #tvdl48sb Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.48 USD
    Manapool 4.16 USD
    Cardkingdom 6.99 USD
    Cardmarket 2.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.