🤖 ManaHive AI
Courageous Resolve — Here's some similar white, instant cards:
1. Teferi's Protection — Instant, color W. Your permanents and you gain protection (phasing), can't lose life, can't lose the game until your next turn.
2. Faith's Shield — Instant, color W. Target permanent gets protection from the color of your choice until end of turn. Has fateful hour for all your permanents.
3. Eerie Interlude — Instant, color W. Exile any number of creatures you control, return them at end of turn, helps avoid danger.
4. Make a Stand — Instant, color W. Your creatures gain indestructible until end of turn, good for saving from board wipes.
5. Unbreakable Formation — Instant, color W. Gives your creatures indestructible.
Reason: All these grant protection, indestructibility, or similar effects like Courageous Resolve at instant speed in white. Teferi's Protection is closest in functionality, including the can't-lose condition.
6 Results
Courageous Resolve
Eerie Interlude
Faith's Shield
Make a Stand
Teferi's Protection
Unbreakable Formation
Courageous Resolve #550 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.Eerie Interlude #16 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.Faith's Shield #7 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.Make a Stand #26 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Teferi's Protection #7 Instant
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| Rarity: | Mythic |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.Unbreakable Formation #7052 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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