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"Find me cards equivalent to: Crusading Knight"

Equivalent cards to Crusading Knight (White, Creature — Human Knight, pro black, stats boosted by opponent's Swamps) include:
1. Ebon Crusader – W, Human Knight, protection from white, own Swamps theme.
2. Knight of Grace – W, Human Knight, protection from black, hexproof from black, but not the exact Swamp bonus.
3. Lightwielder Paladin – W, Human Knight, protection from black, but no Swamp synergy.

Closest are Knight of Grace (same color/type/protection) and Ebon Crusader (color-shifted with own Swamps). No direct equivalent with same Swamp bonus. Some cards grant protection from black, but Swamp-scaling in white is unique.

Found Cards

3 Results

Crusading Knight

Knight of Grace

Lightwielder Paladin

Crusading Knight #12 Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • It counts all opponents' swamps.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 24.99 USD
    Tcgplayer / 9.99 USD 1.12 USD
    Manapool 0.59 USD / 4.53 USD
    Cardmarket 0.56 EUR / 8.01 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black This creature gets +1/+1 for each Swamp your opponents control.

    Knight of Grace #23 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • "Hexproof from [quality]" is a variant of the hexproof ability. "Hexproof from black" means "This permanent can't be the target of black spells your opponents control or abilities of black sources your opponents control."
  • If an effect says that a creature loses hexproof or can be targeted as though it didn't have hexproof, this applies to hexproof from black as well.
  • Knight of Grace only gets +1/+0 if any player controls a black permanent, no matter how many black permanents players control.
  • Prices

    Seller Price
    Manapool / 0.46 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.11 EUR / 0.39 EUR
    Tcgplayer 0.3 USD / 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a black permanent.

    Lightwielder Paladin #14 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Lands are colorless (even if their frames have some colored elements to them). You can’t target a Swamp, a Mountain, or any other land with Lightwielder Paladin’s ability (unless some other effect has turned that land black or red).
  • Prices

    Seller Price
    Cardmarket 0.24 EUR
    Manapool 0.15 USD
    Tcgplayer 0.32 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.