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"Find me cards equivalent to: Darkest Hour"

Equivalent cards to Darkest Hour in black that are enchantments and affect all creatures’ colors:
1. Darkest Hour — All creatures are black.
2. Magus of the Moon (red, not black, included for contrast) — not color change, just land type for reference.

Currently, Darkest Hour is unique among black enchantments for granting this effect. No other mono-black enchantment changes all creatures' color to black. Card uniqueness is due to the color-changing effect being rare in black.

Found Cards

2 Results

Darkest Hour

Magus of the Moon

Darkest Hour #128 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Affected creatures lose all other colors and are mono-black.
  • Prices

    Seller Price
    Tcgplayer 6.02 USD
    Cardmarket 3.1 EUR
    Manapool 3.64 USD
    Cardkingdom 3.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures are black.

    Magus of the Moon #125 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Magus of the Moon loses its abilities, it continues to turn nonbasic lands into Mountains. This is because effects that change subtypes are applied before considering effects that remove abilities, regardless of the order in which those effects started.
  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as that of Vesuva or Cavern of Souls.
  • If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
  • Magus of the Moon doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
  • Nonbasic lands lose any other land types and abilities they had. They gain the land type Mountain and gain the ability "{T}: Add {R}."
  • Prices

    Seller Price
    Tcgplayer / 9.28 USD 5.11 USD
    Manapool 3.53 USD / 7.28 USD
    Cardmarket / 9.64 EUR 5.31 EUR
    Cardkingdom / 13.99 USD 5.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nonbasic lands are Mountains.