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"Find me cards equivalent to: Dawn Charm"

Dawn Charm has three modal effects on a white instant. Very few cards match all three modes, but here are some similar white instants with flexible or protective effects:
1. Holy Day — Prevent all combat damage that would be dealt this turn.
2. Safe Passage — Prevent all damage that would be dealt to you and creatures you control this turn.
3. Mana Tithe — Counter target spell unless its controller pays {1}. (White, but not limited to targeting you.)
4. Blessed Respite (green/white in effect) — Prevent all combat damage and shuffle effects, but not an instant and not pure white.

Closest in white with multiple modes:
Valorous Stance — Choose one: • Target creature gains indestructible. • Destroy target creature with toughness 4 or greater.


Reason: No single white instant duplicates all Dawn Charm’s modes, but these are the closest in color and function.

Found Cards

6 Results

Blessed Respite

Dawn Charm

Holy Day

Mana Tithe

Safe Passage

Valorous Stance

Blessed Respite #150 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target yourself with Blessed Respite, it will not be shuffled into your library. It will go to your graveyard after it resolves.
  • You may cast Blessed Respite even if there are no cards in the target player's graveyard. If you do, they will still shuffle their library and combat damage will still be prevented.
  • Prices

    Seller Price
    Tcgplayer / 0.6 USD 0.48 USD
    Cardkingdom / 1.49 USD 0.99 USD
    Manapool 0.15 USD / 0.56 USD
    Cardmarket / 0.58 EUR 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

    Dawn Charm #13 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Regenerate

    Rules

  • Dawn Charm's third mode can target a spell that has multiple targets, as long as at least one of those targets is you.
  • Prices

    Seller Price
    Manapool 0.6 USD / 10.42 USD
    Tcgplayer / 6.88 USD 2.47 USD
    Cardkingdom / 5.99 USD 1.79 USD
    Cardmarket / 2.94 EUR 0.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. •Countertarget spell that targets you.

    Holy Day #23 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 0.39 USD
    Manapool 0.15 USD
    Tcgplayer 0.27 USD / 4.95 USD
    Cardmarket / 1.06 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn.

    Mana Tithe #4 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The payment is optional.
  • Prices

    Seller Price
    Tcgplayer 29.39 USD
    Cardmarket / 1.4 EUR 5.17 EUR
    Manapool 17.44 USD
    Cardkingdom 21.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell unless its controller pays .

    Safe Passage #26 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Safe Passage doesn’t prevent damage that would be dealt to planeswalkers you control.
  • Safe Passage has no effect on damage that’s already been dealt.
  • Safe Passage prevents all damage, not just combat damage, that would be dealt to you and creatures you control this turn.
  • Safe Passage will prevent damage dealt to creatures that weren’t on the battlefield at the time it resolved.
  • Prices

    Seller Price
    Cardmarket 0.15 EUR / 1.13 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.29 USD 0.15 USD
    Tcgplayer / 0.35 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to you and creatures you control this turn.

    Valorous Stance #145 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.37 USD 0.19 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.) •Destroytarget creature with toughness 4 or greater.