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"Find me cards equivalent to: Dina, Soul Steeper"

Equivalent cards to Dina, Soul Steeper (Legendary, Black & Green, life gain/loss synergies):
1. Exquisite Blood (B) - Life gain causes opponent life loss combos.
2. Korvold, Fae-Cursed King (B, G, R) - Legendary, rewards sacrificing creatures, but is also red.
3. The Meathook Massacre (B) - Life loss when creatures die, not legendary and only black.
4. Vizkopa Guildmage (B, W) - Life gain causes life loss, but swaps green for white.
5. Vito, Thorn of the Dusk Rose (B) - Legendary, life gain causes opponents to lose that much life, black only.

Closest in B/G with similar mechanics is still Dina, Soul Steeper; there’s no strict one-to-one that matches her exactly in both colors and abilities. Most cards are either mono-black or add another color.

Found Cards

6 Results

Dina, Soul Steeper

Exquisite Blood

Korvold, Fae-Cursed King

The Meathook Massacre

Vito, Thorn of the Dusk Rose

Vizkopa Guildmage

Dina, Soul Steeper #305 Legendary Creature — Dryad Druid

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Dryad
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dina's first ability triggers only once for each life gain event, no matter how much life was gained.
  • Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • When Dina's first ability resolves, each opponent loses only 1 life, no matter how much life was gained.
  • X is the power the creature had when it was on the battlefield, not the power it has in the graveyard.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.32 USD
    Manapool 0.15 USD
    Cardmarket 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, each opponent loses 1 life. ,Sacrificeanother creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.

    Exquisite Blood #1798 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Damage dealt to an opponent usually causes that opponent to lose life. An opponent paying life also causes loss of life.
  • If you and an opponent both lose life simultaneously, and this causes your life total to become 0 or less, you'll lose the game before Exquisite Blood's triggered ability can resolve.
  • Prices

    Seller Price
    Cardmarket 39.21 EUR / 44.49 EUR
    Tcgplayer 57.77 USD / 42.41 USD
    Cardkingdom 59.99 USD / 57.99 USD
    Manapool / 43.26 USD 55.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent loses life, you gain that much life.

    Korvold, Fae-Cursed King #120 Legendary Creature — Dragon Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
  • If you sacrifice Korvold, its last ability triggers. You won't put a +1/+1 counter on anything, but you'll draw a card.
  • If you sacrifice a permanent as part of a spell or activated ability's cost, Korvold's last ability will resolve before that spell or ability.
  • If you somehow control no other permanents, you can attack with Korvold. You won't sacrifice anything, and there's no penalty for being unable to do so.
  • Korvold's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents, such as Korvold's first triggered ability.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Cardmarket 1.02 EUR
    Tcgplayer 0.52 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Korvold enters or attacks,sacrificeanother permanent. Whenever yousacrificea permanent, put a +1/+1counteron Korvold and draw a card.

    The Meathook Massacre #93958 Legendary Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If The Meathook Massacre enters the battlefield and it wasn't cast (or it was cast without paying its mana cost), X will be 0. The first ability will trigger, but it won't be much of a massacre.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

    Vito, Thorn of the Dusk Rose #2282 Legendary Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Vito's first ability doesn't deal damage, you won't gain life when it resolves if Vito has lifelink.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Vito's first ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop.
  • If you gain an amount of life "for each" of something, that life is gained as one event and Vito's first ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer / 27.85 USD 22.11 USD
    Cardkingdom 23.99 USD
    Cardmarket / 24.45 EUR 19.2 EUR
    Manapool / 27.09 USD 23.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, target opponent loses that much life. : Creatures you control gain lifelink until end of turn.

    Vizkopa Guildmage #211 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each time Vizkopa Guildmage’s second ability resolves, a delayed triggered ability is created. Whenever you gain life that turn, each of those abilities will trigger. For example, if you activate the second ability twice, let those abilities resolve, then gain 2 life, each opponent will lose a total of 4 life.
  • In a Two-Headed Giant game, Vizkopa Guildmage’s delayed triggered ability causes the opposing team to lose twice the life you gained.
  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Cardmarket 0.57 EUR / 1.72 EUR
    Cardkingdom 0.79 USD / 2.99 USD
    Manapool 0.34 USD / 0.95 USD
    Tcgplayer 0.51 USD / 1.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature gains lifelink until end of turn. : Whenever you gain life this turn, each opponent loses that much life.