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"Find me cards equivalent to: Drannith Ruins"

Here are some colorless land cards with similar abilities or effects to Drannith Ruins:
1. Karn's Bastion – Can proliferate counters on permanents.
2. Forge of Heroes – Puts a +1/+1 or loyalty counter on a legendary creature or planeswalker that entered this turn.
3. Opal Palace – Enters untapped, adds any color, and puts +1/+1 counter on a commander.

All are Land, colorless, and interact with counters, like Drannith Ruins.

Found Cards

4 Results

Drannith Ruins

Forge of Heroes

Karn's Bastion

Opal Palace

Drannith Ruins #50 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 1.49 USD
    Cardmarket 0.53 EUR / 0.43 EUR
    Tcgplayer / 0.39 USD 0.4 USD
    Manapool / 0.31 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Put two +1/+1 counters on target non-Human creature that entered this turn.

    Forge of Heroes #995 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target commander is somehow a creature and a planeswalker, most likely because it's Gideon, it receives both kinds of counters.
  • If the target commander is somehow neither a creature nor a planeswalker (such as Arixmethes, Slumbering Isle may be), it receives no counters.
  • Prices

    Seller Price
    Cardmarket 0.24 EUR
    Manapool 0.26 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Choose target commander that entered this turn. Put a +1/+1counteron it if it's a creature and a loyaltycounteron it if it's a planeswalker.

    Karn's Bastion #163 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Tcgplayer 2.11 USD
    Cardkingdom 3.99 USD
    Cardmarket 1.93 EUR
    Manapool 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Opal Palace #390 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game.
  • If you don't have a commander, Opal Palace's last ability produces no mana.
  • If you have two commanders, the last ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}.
  • The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.18 EUR
    Tcgplayer 0.35 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.