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"Find me cards equivalent to: Dwarven Hammer"

Similar cards (red, Artifact — Equipment, creates tokens or attaches on enter):
1. Dwarven Hammer (the original)
2. Nettlecyst — Gives a big boost and auto-attaches, but does not create a token.
3. Bloodforged Battle-Axe — Red Equipment that auto-attaches, but does not make tokens.
4. Captain's Claws — Makes creature tokens when equipped creature attacks, but does not auto-attach or boost.
5. Leaden Fist — Gives a power boost and red identity, but no tokens.

Short reason: Few red Equipment cards create tokens and auto-attach; Dwarven Hammer is unique, but others fill partial roles.

Found Cards

4 Results

Bloodforged Battle-Axe

Captain's Claws

Dwarven Hammer

Nettlecyst

Bloodforged Battle-Axe #226 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The token enters the battlefield unattached.
  • The token has all three of Bloodforged Battle-Axe's abilities, including the one that creates more tokens.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Cardmarket / 1.95 EUR 1.81 EUR
    Tcgplayer / 1.39 USD 1.91 USD
    Manapool 1.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip

    Captain's Claws #162 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The token is never declared as an attacking creature. It simply enters the battlefield attacking. This won’t cause any abilities that trigger “whenever a creature attacks” to trigger.
  • You choose which opponent or planeswalker controlled by an opponent the token is attacking as it enters the battlefield. It doesn’t have to be the same opponent or planeswalker that the equipped creature is attacking.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.99 USD
    Tcgplayer / 1.27 USD 0.38 USD
    Manapool 0.19 USD / 0.73 USD
    Cardmarket / 1.44 EUR 0.39 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip

    Dwarven Hammer #133 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • The Dwarf Berserker creature token enters the battlefield as a 2/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/1 creature.
  • You decide whether to pay {2} as the enters-the-battlefield ability resolves. If you do, you immediately create the Dwarf Berserker creature token and attach Dwarven Hammer to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.27 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Cardmarket / 0.24 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach this Equipment to it. Equipped creature gets +3/+0 and has trample. Equip

    Nettlecyst #91379 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If a permanent you control is both an artifact and an enchantment, count it only once when determining the bonus from an equipped Nettlecyst.
  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
  • The living weapon ability has been updated so that the triggered ability creates Phyrexian Germ tokens rather than Germ tokens. This update applies to all cards with living weapon.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip