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"Find me cards equivalent to: Edgar, King of Figaro"

Cards equivalent to Edgar, King of Figaro (mono-blue Legendary Creatures that care about artifacts or coin flipping):
1. Sai, Master Thopterist — Blue, legendary, artifact synergy (creates Thopters when casting artifacts).
2. Emry, Lurker of the Loch — Blue, legendary, artifact synergy (recurs artifacts from graveyard).
3. Okaun, Eye of Chaos — Blue, legendary, coin flipping synergy (doubles power on winning flips).


Reason: All are mono-blue legendary creatures with relevant synergies.

Found Cards

4 Results

Edgar, King of Figaro

Emry, Lurker of the Loch

Okaun, Eye of Chaos

Sai, Master Thopterist

Edgar, King of Figaro #51s Legendary Creature — Human Artificer Noble

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If an effect tells you to flip multiple coins at once and you haven't flipped one or more coins already during that turn, Edgar's last ability modifies that set of flips. For example, suppose you control Edgar, King of Figaro and Ral Zarek and you activate Ral Zarek's last ability ("−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.") on a turn where you haven't flipped any coins yet. Edgar's last ability will apply to each of those five flips, meaning they'll all come up heads and you'll take five extra turns as a result.
  • Ignore the actual results of the coin or coins flipped when applying Edgar's last ability.
  • Some effects that instruct a player to flip a coin care only about whether the coin comes up heads or tails. These effects don't cause any player to win or lose that coin flip. However, Edgar's last ability can cause you to win coin flips that would ordinarily have no winner. For example, suppose you control Edgar, King of Figaro, Ral Zarek, and Chance Encounter (which has "Whenever you win a coin flip, put a luck counter on this enchantment.") and you activate Ral Zarek's last ability ("−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.") on a turn where you haven't flipped any coins yet. Each of those flips will come up heads, but you'll also win each of those flips. This means Chance Encounter's first ability will trigger five times.
  • Prices

    Seller Price
    Tcgplayer 4.33 USD
    Manapool 5.55 USD
    Cardmarket 2.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Edgar enters, draw a card for each artifact you control. Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.

    Emry, Lurker of the Loch #71 Legendary Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Affinity Mill

    Rules

  • Casting the target card causes it to leave your graveyard and become a new object. You can't cast it again if it returns to your graveyard this turn.
  • If Emry's last ability targets an artifact land card, you can't play it. Effects that allow you to "cast" a card don't allow you to play a land card.
  • Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change by how much Emry's cost is reduced.
  • The cost reduction ability reduces only the generic mana in Emry's cost. The colored mana must still be paid.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Emry). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • You must follow the normal timing permissions and restrictions for the target artifact card. Unless it has flash, you'll most likely only be able to cast it during your main phase while the stack is empty.
  • You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
  • Prices

    Seller Price
    Cardmarket 0.77 EUR
    Cardkingdom 1.29 USD
    Tcgplayer 0.53 USD
    Manapool 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Affinity for artifacts (This spell costs less to cast for each artifact you control.) When Emry enters,millfour cards. : Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

    Okaun, Eye of Chaos #6 Legendary Creature — Cyclops Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Cyclops
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If a creature’s power is less than 0 when it’s doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. The same is true for its toughness. For example, if an effect has given Okaun -7/-0 so that its power and toughness are -4/3, doubling its power and toughness gives it -4/+3 and it’s -8/6 until end of turn.
  • If an effect has a player flip a coin but refers to whether the flip came up heads or tails, that flip has no winner or loser.
  • If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power. The same is true for its toughness.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.
  • The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
  • The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
  • To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.
  • “Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”
  • If an effect has a player flip a coin and refers to winning or losing a flip, only the player who flipped the coin wins or loses the flip. If that player loses the flip, nobody wins the flip.
  • Prices

    Seller Price
    Cardmarket / 5.97 EUR 2.87 EUR
    Manapool / 7.07 USD 2.54 USD
    Cardkingdom / 9.99 USD 3.99 USD
    Tcgplayer 2.81 USD / 6.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, thenshuffle) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

    Sai, Master Thopterist #69s Legendary Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Sai's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Manapool 3.69 USD
    Cardkingdom 8.49 USD
    Tcgplayer 4.14 USD
    Cardmarket 2.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. ,Sacrificetwo artifacts: Draw a card.