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"Find me cards equivalent to: Exemplar of Strength"

Equivalent cards to Exemplar of Strength (Mono-Green, similar mechanics):
1. Channeler Initiate

Reason: Also puts -1/-1 counters on a creature you control as it enters, and has a way to remove them for a benefit.
2. Narnam Renegade

Reason: Mono-Green, cares about -1/-1 counters, and utilizes them for extra effects (Deathtouch & Revolt synergy).
3. Hapatra's Mark

Reason: While not a creature, interacts with -1/-1 counters for green decks.

Your searched card: Exemplar of Strength

Found Cards

4 Results

Channeler Initiate

Exemplar of Strength

Hapatra's Mark

Narnam Renegade

Channeler Initiate #101 Creature — Human Druid

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.17 EUR
    Tcgplayer 0.2 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put three -1/-1 counters on target creature you control. , Remove a -1/-1counterfrom this creature: Add one mana of any color.

    Exemplar of Strength #165 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Exemplar of Strength leaves the battlefield in response to its second triggered ability, you won’t be able to remove a counter from it, and you won’t gain 1 life.
  • Prices

    Seller Price
    Manapool / 0.16 USD 0.15 USD
    Cardmarket 0.11 EUR / 0.24 EUR
    Tcgplayer 0.22 USD / 0.2 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put three -1/-1 counters on target creature you control. Whenever this creature attacks, remove a -1/-1counterfrom it. If you do, you gain 1 life.

    Hapatra's Mark #169 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can target a creature with no -1/-1 counters on it. It will still gain hexproof.
  • Prices

    Seller Price
    Manapool / 1.56 USD 0.15 USD
    Cardkingdom 0.35 USD / 2.49 USD
    Tcgplayer 0.19 USD / 1.93 USD
    Cardmarket / 4.56 EUR 0.2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

    Narnam Renegade #170 Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
  • Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • Tokens that leave the battlefield will satisfy a revolt ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Revolt — This creature enters with a +1/+1counteron it if a permanent left the battlefield under your control this turn.