🤖 ManaHive AI
"Find me cards equivalent to: Expel the Interlopers"
Equivalent cards to Expel the Interlopers (white sorcery, board wipe, power-based) include:
- Winds of Rath — Destroys all creatures that aren’t enchanted.
- Tragic Arrogance — Forces each player to keep only one creature/artifact, others destroyed.
- Dusk // Dawn — Destroys all creatures with power 3 or greater (fixed number, not chosen).
- Slaughter the Strong — Each player chooses creatures with total power 4 or less, sacrifice the rest.
- Retribution of the Meek — Destroys all creatures with power 4 or greater.
Reason: All are white sorceries that clear the battlefield or are power-based wraths like Expel the Interlopers. None duplicate the choice mechanic but are closest functionally.
Found Cards
6 Results
Dawn
Expel the Interlopers
Retribution of the Meek
Slaughter the Strong
Tragic Arrogance
Winds of Rath
Dusk (Dusk // Dawn) #210s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 9 |
| Power/Toughness: | / |
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| Layout: | Aftermath |
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Abilities/Keywords
Aftermath
Rules
Text
Destroy all creatures with power 3 or greater.Dawn (Dusk // Dawn) #210s Sorcery
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| Rarity: | Rare |
| Converted Cost: | 9 |
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| Layout: | Aftermath |
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Aftermath
Rules
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Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.Expel the Interlopers #115 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Choose a number between 0 and 10.Destroyall creatures with power greater than or equal to the chosen number.Retribution of the Meek #19 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Destroy all creatures with power 4 or greater. They can't be regenerated.Slaughter the Strong #131 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Rules
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Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.Tragic Arrogance #323 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.Winds of Rath #185 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| Layout: | Normal |
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