🤖 ManaHive AI
"Find me cards equivalent to: False Peace"
Cards equivalent to False Peace (Sorcery, White, skip combat):
1. Peace Talks – White, Sorcery, all players can't attack/cast spells that end turn.
- Similar effect, ends combat for all players.
2. Holy Day – White, Instant, prevent all combat damage this turn. - Prevents damage, not skipping phase, but similar combat prevention.
3. Settle the Wreckage – White, Instant, exile attacking creatures. - Stops combat, but by exiling.
Closest is Peace Talks since it also restricts combat, though it's not identical. False Peace is unique for skipping combat next turn. All shown are white sorceries/instants affecting combat.
Found Cards
4 Results
False Peace
Holy Day
Peace Talks
Settle the Wreckage
False Peace #16 Sorcery
Info
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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| Layout: | Normal |
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Rules
Text
Target player skips all combat phases of their next turn.Holy Day #23 Instant
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Prevent all combat damage that would be dealt this turn.Peace Talks #15 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.Settle the Wreckage #26 aka. Wrath to Exile Instant
Info
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage