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"Find me cards equivalent to: Fanatic of Xenagos"

Cards equivalent to Fanatic of Xenagos (Gruul, Centaur/Warrior, trample, haste, enters with +1/+1 counter themes):
1. Ghor-Clan Rampager — Gruul colors, trample, 4/4, can grant haste/trample via bloodrush.
2. Arrogant Wurm — Green, trample, enters with extra power (but has madness).
3. Radha, Heir to Keld — Gruul, warrior, haste, mana ramp.
4. Gallia of the Endless Dance — Gruul, satyr, haste, tribal synergy.
5. Cinder Vines isn't a creature, but it's Gruul and aggressive.


Reason: Gruul creatures with trample and/or haste that care about +1/+1 counters or entering the battlefield aggressively are most equivalent; tribute is fairly unique, but these share play patterns.

Found Cards

5 Results

Arrogant Wurm

Fanatic of Xenagos

Gallia of the Endless Dance

Ghor-Clan Rampager

Radha, Heir to Keld

Arrogant Wurm #120 Creature — Wurm

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Madness Trample

    Rules

  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Manapool / 30.96 USD 0.47 USD
    Tcgplayer 6.36 USD / 79.99 USD
    Cardkingdom / 59.99 USD 5.99 USD
    Cardmarket / 38.57 EUR 4.9 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Fanatic of Xenagos #54559 Creature — Centaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample Tribute

    Rules

  • If the opponent pays tribute, the creature will enter the battlefield with the specified number of +1/+1 counters on it. It won’t enter the battlefield and then have the +1/+1 counters placed on it.
  • If the triggered ability has a target, that target will not be known while the creature spell with tribute is on the stack.
  • Players can’t respond to the tribute decision before the creature enters the battlefield. That is, if the opponent doesn’t pay tribute, the triggered ability will trigger before any player has a chance to remove the creature.
  • The choice of whether to pay tribute is made as the creature with tribute is entering the battlefield. At that point, it’s too late to respond to the creature spell. For example, in a multiplayer game, opponents won’t know whether tribute will be paid or which opponent will be chosen to pay tribute or not when deciding whether to counter the creature spell.
  • The triggered ability will resolve even if the creature with tribute isn’t on the battlefield at that time.
  • For effects that check which player put counters on the entering creature, the player chosen to pay tribute puts those counters on it, not the creature’s controller.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1counteron it.) When this creature enters, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

    Gallia of the Endless Dance #338 Legendary Creature — Satyr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Satyr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • If Gallia leaves the battlefield, Satyrs you control lose haste. If they haven’t been under your control since the turn began and don’t otherwise have haste, they can’t attack this turn. If they’ve already attacked, they remain attacking creatures.
  • Once three or more creatures you control have attacked, you’ll be given the option to discard a card at random, even if some or all of those attackers leave the battlefield before Gallia’s triggered ability resolves.
  • While resolving Gallia’s last ability, you can’t discard multiple cards to draw more than two cards.
  • You can’t choose to discard a card at random if you have no cards in hand. If you have one card in hand, you may discard it at random, even though that’s not very random.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 0.79 USD
    Cardmarket / 2.46 EUR 0.66 EUR
    Manapool 0.55 USD / 1.94 USD
    Tcgplayer 0.62 USD / 1.94 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you maydiscarda card at random. If you do, draw two cards.

    Ghor-Clan Rampager #90 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.34 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.2 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Bloodrush — ,Discardthis card: Target attacking creature gets +4/+4 and gains trample until end of turn.

    Radha, Heir to Keld #446 Legendary Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Radha's triggered ability is not a mana ability because it doesn't trigger from another mana ability. It goes on the stack and it can be responded to.
  • You lose the mana produced by Radha's ability before blockers are declared if you don't spend it first.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.35 USD
    Cardmarket 0.18 EUR / 0.26 EUR
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer / 0.48 USD 0.26 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Radha attacks, you may add . : Add .