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"Find me cards equivalent to: Favor of the Overbeing"

Cards equivalent to Favor of the Overbeing (Enchantment — Aura, green/blue, color-based bonuses):

  • Shield of the Oversoul (G/W): Enchanted creature gets +1/+1 and indestructible if it's white, +1/+1 and flying if it's green.
  • Fists of the Demigod (B/R): Enchanted creature gets +1/+1 and wither if it's black, +1/+1 and first strike if it's red.
  • Scourge of the Nobilis (R/W): Enchanted creature gets +1/+1 and lifelink if it's white, +1/+1 and can pump power if it's red.
  • Steel of the Godhead (W/U): Enchanted creature gets +1/+1 and lifelink if it's white, +1/+1 and unblockable if it's blue.
  • Runes of the Deus (R/G): Enchanted creature gets +1/+1 and double strike if it's red, +1/+1 and trample if it's green.

All of these are from the same aura-boon cycle as Favor of the Overbeing and provide similar color-conditional bonuses.

Found Cards

6 Results

Favor of the Overbeing

Fists of the Demigod

Runes of the Deus

Scourge of the Nobilis

Shield of the Oversoul

Steel of the Godhead

Favor of the Overbeing #151 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardmarket 0.34 EUR / 5.33 EUR
    Cardkingdom 0.49 USD / 17.99 USD
    Tcgplayer 0.48 USD / 20.52 USD
    Manapool / 10.4 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

    Fists of the Demigod #187 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 8 USD
    Cardkingdom 0.35 USD / 7.99 USD
    Cardmarket / 2.36 EUR 0.2 EUR
    Manapool / 5.21 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.

    Runes of the Deus #215 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 0.59 USD
    Manapool 0.18 USD / 3.66 USD
    Cardmarket 0.3 EUR / 1.92 EUR
    Tcgplayer / 4.88 USD 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.

    Scourge of the Nobilis #146 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Once the +1/+0 ability is activated, it exists independently of the creature and Scourge of the Nobilis. It will resolve, and the creature will retain the bonus for the rest of the turn, even if Scourge of the Nobilis stops enchanting that creature.
  • The controller of the enchanted creature, not the controller of Scourge of the Nobilis, can activate the +1/+0 ability.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.99 USD
    Manapool 0.15 USD / 0.31 USD
    Tcgplayer 0.12 USD / 1.27 USD
    Cardmarket 0.16 EUR / 0.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

    Shield of the Oversoul #242 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If an effect would simultaneously destroy Shield of the Oversoul and a green creature it’s enchanting, only the Shield is destroyed.
  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • If a green creature enchanted by Shield of the Oversoul is dealt lethal damage, the creature isn’t destroyed, but the damage remains on the creature. If Shield of the Oversoul stops enchanting that creature later in the turn, the creature will lose indestructible and will be destroyed.
  • Prices

    Seller Price
    Cardkingdom / 27.99 USD 2.29 USD
    Cardmarket 0.85 EUR / 9.4 EUR
    Tcgplayer 1.85 USD / 30 USD
    Manapool / 20.71 USD 0.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it still dies.) As long as enchanted creature is white, it gets +1/+1 and has flying.

    Steel of the Godhead #150 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the enchanted creature is both of the listed colors, it will get both bonuses.
  • Prices

    Seller Price
    Cardmarket 1.48 EUR / 13.16 EUR
    Manapool 1.8 USD / 22.76 USD
    Cardkingdom / 39.99 USD 3.49 USD
    Tcgplayer 3.15 USD / 67.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.