🤖 ManaHive AI
Equivalent cards to Fight Rigging (green enchantments with similar effects: +1/+1 counters, card advantage, or Hideaway):
1. Luminarch Ascension — White, so not equivalent (wrong color).
2. Sylvan Anthem — Green, but only pumps +1/+1, no Hideaway or exile/play effect.
3. Verdant Rebirth — Green, but is an instant, not an enchantment.
4. Primal Empathy — Enchantment, green and blue; gives counters or draws cards, closest in function.
Closest green mono-colored enchantments:
- Primal Vigor — Doubles +1/+1 counters, no Hideaway/card advantage.
- Inspiring Call — Instant, not enchantment.
Best equivalent (green enchantment with counter and card advantage):
- Primal Empathy — {1}{G}{U}
At the beginning of your upkeep, draw a card if you control a creature with the greatest power, otherwise put a +1/+1 counter on a creature you control.
Summary:
Fight Rigging is unique. Closest green equivalents: Primal Empathy (if you include blue) and Primal Vigor (if just +1/+1 counters). No exact mono-green enchantment exists with all the same effects.
7 Results
Fight Rigging
Inspiring Call
Luminarch Ascension
Primal Empathy
Primal Vigor
Sylvan Anthem
Verdant Rebirth
Fight Rigging #145 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1counteron target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.Inspiring Call #2328 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Legalities
Text
Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Luminarch Ascension #23 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
| Tokens: |
Rules
Prices
Legalities
Text
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a questcounteron this enchantment. (Damage causes loss of life.)Primal Empathy #200 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1counteron a creature you control.Primal Vigor #81 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Mythic |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.Sylvan Anthem #357 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.Verdant Rebirth #212 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |