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"Find me cards equivalent to: Fight to the Death"

Fight to the Death is an instant, red and white, that destroys blocked and blocking creatures. There are no exact equivalents, but similar cards in red/white colors include:

  • Settle the Wreckage (W, instant, exiles attacking creatures)
  • Winds of Abandon (W, sorcery, exiles creatures you don't control)
  • Cleansing Beam (R, instant, deals damage to each creature of a chosen color)


Reason: None destroy only blocked and blocking; most alternatives hit a wider or different set. The searched card is Fight to the Death.

Found Cards

4 Results

Cleansing Beam

Fight to the Death

Settle the Wreckage

Winds of Abandon

Cleansing Beam #116 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A creature “shares a color” with any creature that is at least one of its colors. For example, a green-white creature shares a color with creatures that are green, white, green-white, red-white, black-green, and so on.
  • All creatures that share a color are affected, even your own.
  • If it targets a colorless creature, it doesn’t affect any other creatures. A colorless creature shares a color with nothing, not even other colorless creatures.
  • Only one creature is targeted. If that creature leaves the battlefield or otherwise becomes an illegal target, the entire spell doesn’t resolve. No other creatures are affected.
  • You check which creatures share a color with the target when the spell resolves.
  • Prices

    Seller Price
    Cardmarket 0.02 EUR / 0.07 EUR
    Tcgplayer 0.31 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

    Fight to the Death #90 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A “blocked creature” is an attacking creature that has been blocked by a creature this combat, or has become blocked as the result of a spell or ability this combat. Unless the attacking creature leaves combat, it continues to be a blocked creature through the end of combat step, even if the creature or creatures that blocked it are no longer on the battlefield or have otherwise left combat by then.
  • A “blocking creature” is one that has been declared as a blocker this combat, or one that was put onto the battlefield blocking this combat. Unless that creature leaves combat, it continues to be a blocking creature through the end of combat step, even if the creature or creatures that it was blocking are no longer on the battlefield or have otherwise left combat by then.
  • Attacking creatures that haven’t been blocked are unaffected by Fight to the Death.
  • If Fight to the Death is cast before blockers are declared or after combat ends, it won’t do anything.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 2.99 USD
    Cardmarket / 2.28 EUR 0.74 EUR
    Tcgplayer 1.5 USD / 2.21 USD
    Manapool 0.8 USD / 1.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all blocking creatures and all blocked creatures.

    Settle the Wreckage #2372 aka. Wrath to Exile Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Settle the Wreckage targets only the player. Creatures with hexproof that player controls will be exiled as this spell resolves.
  • That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don’t have that many basic land cards left.
  • The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren’t creature cards, or didn’t end up in exile (most likely because one was that player’s commander in the Commander variant).
  • Prices

    Seller Price
    Manapool / 3.81 USD 3.63 USD
    Cardkingdom / 3.49 USD 4.49 USD
    Tcgplayer 4.89 USD / 4.23 USD
    Cardmarket 3.43 EUR / 4.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, thenshuffle

    Winds of Abandon #12 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • If a creature is exiled but ends up in another zone, it's still a "creature exiled this way" for Winds of Abandon.
  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Manapool / 4.66 USD 3.12 USD
    Cardmarket / 4.87 EUR 3.74 EUR
    Cardkingdom 4.49 USD / 5.99 USD
    Tcgplayer / 4.76 USD 3.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, thenshuffle Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")