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"Find me cards equivalent to: Flayer of the Hatebound"

Equivalent cards to Flayer of the Hatebound (Creature, Devil, Red, with Undying or damage when graveyard triggers):
1. Stromkirk Occultist (Red, Undying-like effect with card draw on damage)
2. Skullwinder (Green, Undying, but not red or Devil)
3. Scourge of Nel Toth (Black, graveyard recursion, but not red)

Closest in Red, with similar from graveyard, deal damage is rare. Flayer of the Hatebound is unique. Most similar red cards focus on graveyard recursion or death triggers, but not both together.

Example involving Undying:
Strangleroot Geist (Green):
Card:
Strangleroot Geist
Creature — Spirit
Undying

But in red, Flayer of the Hatebound is very unique. No direct equivalents with all your criteria.

Found Cards

5 Results

Flayer of the Hatebound

Scourge of Nel Toth

Skullwinder

Strangleroot Geist

Stromkirk Occultist

Flayer of the Hatebound #293 Creature — Devil

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Undying

    Rules

  • Flayer of the Hatebound is the source of the ability, but it may be another creature that is the source of the damage. If a black creature enters from your graveyard, the ability could target a creature with protection from black, although the damage will be prevented. It couldn't target a creature with protection from red.
  • Flayer of the Hatebound's last ability will trigger even if a creature enters from your graveyard under another player's control.
  • If you cast a creature card from your graveyard, that card will be put on the stack before entering. Flayer of the Hatebound won't trigger.
  • Since damage is dealt by the creature, abilities like lifelink and deathtouch are taken into account, even if the creature has left the battlefield by the time it deals damage.
  • The creature that entered from your graveyard deals damage equal to its current power (including any +1/+1 counters it entered with) to the target permanent or player. If it's no longer on the battlefield when the ability resolves, its last known existence on the battlefield is checked to determine its power.
  • Prices

    Seller Price
    Cardmarket 0.16 EUR
    Tcgplayer 0.24 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1counteron it.) Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

    Scourge of Nel Toth #104 Creature — Zombie Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • As soon as you start to cast Scourge of Nel Toth from your graveyard, it moves to the stack. At that point, it’s too late for an opponent to prevent you from casting it by removing it from your graveyard. It’s also too late for players to try to destroy the creatures you sacrifice to pay for the spell.
  • Casting Scourge of Nel Toth from your graveyard by paying the alternative cost doesn’t change when you can cast it. You can cast it only at the normal time you could cast a creature spell.
  • If you cast Scourge of Nel Toth from your graveyard, it is a spell and can be countered.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.56 EUR
    Manapool 0.17 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You may cast this creature from your graveyard by paying and sacrificing two creatures rather than paying its mana cost.

    Skullwinder #146 Creature — Snake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.
  • You choose the opponent as the ability is resolving. You may choose an opponent with no cards in their graveyard.
  • Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.
  • The chosen opponent gets to choose which card to return from their graveyard to their hand.
  • You choose the target card as you put Skullwinder's triggered ability on the stack, but you don't choose an opponent until after you have returned the card to your hand.
  • You may choose an opponent with no cards in their graveyard. In that case, they will not get to return anything.
  • Prices

    Seller Price
    Cardmarket / 0.45 EUR 0.29 EUR
    Cardkingdom 0.59 USD
    Tcgplayer 0.43 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

    Strangleroot Geist #127 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Undying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.01 USD
    Cardmarket / 1.4 EUR 1.44 EUR
    Cardkingdom 1.29 USD
    Manapool 1.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1counteron it.)

    Stromkirk Occultist #146s Creature — Vampire Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Madness Trample

    Rules

  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardmarket / 0.75 EUR 0.72 EUR
    Tcgplayer 1.65 USD
    Cardkingdom 0.49 USD
    Manapool 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)