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"Find me cards equivalent to: Forbidding Watchtower"

Equivalent cards to Forbidding Watchtower (colorless lands that become white creatures and tap for white mana):
1. Blinkmoth Nexus — Type: Land, Color: C, but taps for {C} and animates into a 1/1 colorless creature, not white.
2. Mutavault — Colorless, but no colored mana production or white creature.
3. Celestial Colonnade — Enters tapped, taps for {W} or {U}, animates into a 4/4 white and blue creature (most similar in function).
4. Stirring Wildwood — Enters tapped, taps for {G} or {W}, animates into a 3/4 green and white creature.

Best true equivalents in function and color are Celestial Colonnade and Stirring Wildwood, but none are exactly identical. Forbidding Watchtower is unique for only producing {W} and animating into a mono-white creature.

Found Cards

6 Results

Blinkmoth Nexus

Celestial Colonnade

Forbidding Watchtower

Mutavault

Mutavault

Stirring Wildwood

Blinkmoth Nexus #48 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Blinkmoth Nexus can be the target of its last ability after activating its middle ability. Activating it after it has blocked a creature won't remove it from combat or stop it from dealing and being dealt combat damage.
  • Prices

    Seller Price
    Manapool / 4.93 USD 2.58 USD
    Tcgplayer / 5.49 USD 3.39 USD
    Cardkingdom / 9.99 USD 3.99 USD
    Cardmarket / 5.28 EUR 4.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. , : Target Blinkmoth creature gets +1/+1 until end of turn.

    Celestial Colonnade #7 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
  • If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.
  • Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 1.49 USD
    Manapool 0.26 USD / 0.62 USD
    Cardmarket / 1.48 EUR 0.73 EUR
    Tcgplayer 0.51 USD / 0.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

    Forbidding Watchtower #140 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 10.99 USD
    Manapool 0.3 USD / 8.14 USD
    Cardmarket 0.48 EUR / 6.72 EUR
    Tcgplayer / 10.25 USD 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.

    Mutavault #11 Token Land

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: /
    Types:
  • Token
  • Land
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 5.08 USD
    Cardkingdom / 9.99 USD 4.99 USD

    Legalities

    Text

    : Add . : This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    Mutavault #118 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although Mutavault has all creature types while it's animated, it does not have the changeling keyword ability.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD
    Manapool 24.57 USD
    Cardmarket 14.47 EUR
    Tcgplayer 25.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    Stirring Wildwood #174 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
  • Prices

    Seller Price
    Cardmarket 4.68 EUR
    Cardkingdom 9.99 USD
    Tcgplayer 7.88 USD
    Manapool 6.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.