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"Find me cards equivalent to: Galadriel, Elven-Queen"

Equivalent cards to Galadriel, Elven-Queen (legendary Simic Elf with voting and ETB elf triggers):
1. Edric, Spymaster of Trest

  • Color: GU
  • Type: Legendary Creature — Elf Rogue
  • Text: Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
  • Reason: Legendary GU Elf that rewards you for playing creatures.
    2. Ezuri, Claw of Progress
  • Color: GU
  • Type: Legendary Creature — Elf Warrior
  • Text: Whenever another creature with power 2 or less enters the battlefield under your control, you get an experience counter, and at combat, you can put +1/+1 counters on creatures.
  • Reason: GU Elf commander, triggers on other creatures entering the battlefield.
    3. Momir Vig, Simic Visionary
  • Color: GU
  • Type: Legendary Creature — Elf Wizard
  • Text: Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, and shuffle it, putting that card on top. Similar trigger for blue creatures (bounce).
  • Reason: GU, triggers on creature ETB/cast, iconic Elf.
    4. Prime Speaker Zegana
  • Color: GU
  • Type: Legendary Creature — Merfolk Elf
  • Text: Card draw and +1/+1 counters when ETB.
  • Reason: GU, legendary, rewards for creatures and card draw.
    5. Kumena, Tyrant of Orazca
  • Color: GU
  • Type: Legendary Creature — Merfolk Shaman
  • Text: Taps other creatures for card draw or +1/+1 counters.
  • Reason: GU legend, cares about tribe, gains value with more creatures.

All are GU legendary creatures (Elves or otherwise) that care about creatures entering or benefit from tribal synergy, and most provide some form of card advantage or board growth, like Galadriel, Elven-Queen. There is currently no card with the exact same Will of the council mechanic in GU, but these are functionally equivalent for Simic Elf commanders.

Found Cards

6 Results

Edric, Spymaster of Trest

Ezuri, Claw of Progress

Galadriel, Elven-Queen

Kumena, Tyrant of Orazca

Momir Vig, Simic Visionary

Prime Speaker Zegana

Edric, Spymaster of Trest #196 Legendary Creature — Elf Rogue

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature controlled by an opponent that deals combat damage to another opponent will cause Edric's ability to trigger. The creature's controller chooses whether to draw a card.
  • When a creature you control deals combat damage to one of your opponents, you may draw a card.
  • Edric, Spymaster of Trest is banned as a commander in Duel Commander format, but it may be part of your deck.
  • Prices

    Seller Price
    Tcgplayer 14 USD
    Manapool 15.55 USD
    Cardkingdom 3.99 USD
    Cardmarket 3.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

    Ezuri, Claw of Progress #4 Legendary Creature — Phyrexian Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • Prices

    Seller Price
    Tcgplayer 6.05 USD
    Cardkingdom 9.49 USD
    Manapool 6.24 USD
    Cardmarket 4.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with power 2 or less enters, you get an experiencecounter At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

    Galadriel, Elven-Queen #3 Legendary Creature — Elf Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each player must vote for one of the available options. They can't abstain.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If another Elf hasn't entered the battlefield under your control this turn as your beginning of combat step starts, Galadriel, Elven-Queen's ability won't trigger. No one will vote, and none of the other effects will happen. Putting another Elf onto the battlefield during the beginning of combat step won't cause the ability to trigger.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.99 USD 1.29 USD
    Cardmarket 0.36 EUR / 0.45 EUR
    Tcgplayer 0.32 USD / 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1counteron your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

    Kumena, Tyrant of Orazca #1412★ Legendary Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating Kumena's first ability after it has become blocked won't cause it to become unblocked.
  • To activate Kumena's abilities, you may tap any untapped Merfolk you control, including one you haven't controlled continuously since the beginning of your most recent turn. (Note that tapping the creature doesn't use {T} [the tap symbol].) For Kumena's second and third abilities, this includes Kumena itself.
  • Prices

    Seller Price
    Tcgplayer 28.52 USD
    Manapool 28.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1counteron each Merfolk you control.

    Momir Vig, Simic Visionary #9 Legendary Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a green and blue creature spell, both abilities will trigger. The abilities may be stacked so that when they resolve, you search your library for a creature card, put it on top of your library, and then put that card into your hand. The abilities may also be stacked in the other order, of course.
  • Prices

    Seller Price
    Cardmarket 0.5 EUR / 0.93 EUR
    Manapool 0.78 USD
    Cardkingdom 1.29 USD
    Tcgplayer 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, thenshuffleand put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

    Prime Speaker Zegana #377z Legendary Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Prime Speaker Zegana enters at the same time as another creature you control, you won't consider that creature when determining the greatest power among creatures you control.
  • If Prime Speaker Zegana is no longer on the battlefield when its last ability resolves, use its power as it last existed on the battlefield to determine how many cards to draw.
  • The value of X is calculated only once, as Prime Speaker Zegana's first ability resolves. If you control no other creatures at that time, X is 0.
  • Prices

    Seller Price
    Cardmarket 108.27 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters, draw cards equal to its power.