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"Find me cards equivalent to: Giant Beaver"

Here are equivalent or similar cards to Giant Beaver that are green creatures with Vigilance or interact with counters or Mount/Saddle mechanics:
1. Steadfast Unicorn — Has Vigilance and an ability that can support other creatures (not a Mount).
2. Cylian Elf — Green, vanilla, shows the baseline stats/keywords for reference (for stats-only comparison).
3. Leafkin Avenger — Green, interacts with +1/+1 counters and can benefit from tapping other creatures (synergy with team).
4. Dappleglen Pathguardian — Green with Vigilance and abilities when blocked (if looking for green vigilance creatures).
5. Rescue Retriever — Grants Vigilance and interacts with +1/+1 counters.

Note: Giant Beaver is unique with the Mount and Saddle mechanic. No other current green card has both Mount, Saddle, and +1/+1 counter synergy, but the above are closest in color and function.

Found Cards

5 Results

Cylian Elf

Giant Beaver

Leafkin Avenger

Rescue Retriever

Steadfast Unicorn

Cylian Elf #127 Creature — Elf Scout

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.06 EUR / 0.43 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 2.16 USD 0.14 USD
    Manapool / 0.22 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Giant Beaver #165 Creature — Beaver Mount

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Beaver
  • Mount
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Saddle Vigilance

    Rules

  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
  • Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.26 USD 0.14 USD
    Cardmarket 0.03 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever this creature attacks while saddled, put a +1/+1counteron target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

    Leafkin Avenger #220 Creature — Elemental Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Leafkin Avenger leaves the battlefield while its last ability is on the stack, use its power as it last existed on the battlefield to determine how much damage it deals.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.27 EUR
    Manapool 0.15 USD / 0.37 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.52 USD 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add for each creature with power 4 or greater you control. : This creature deals damage equal to its power to target player or planeswalker.

    Rescue Retriever #105616 Creature — Dog Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • If Rescue Retriever leaves the battlefield before combat damage is dealt to your other attacking Soldiers, they will take damage as normal. Notably, this means it is usually a bad idea to attack with Rescue Retriever if your opponent could block it with a creature that has first strike and enough power to kill it.
  • Rescue Retriever prevents damage to other attacking Soldiers even if it isn't also attacking.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, put a +1/+1counteron each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control.

    Steadfast Unicorn #104 Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)