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"Find me cards equivalent to: Giant Oyster"

Cards equivalent to Giant Oyster (blue, taps to lock/tax creatures, repeatable):

  • Viscid Lemures (not blue — not equivalent in color)
  • Kyojin of the Deep Hours (doesn’t exist — skip)
  • Icy Manipulator (artifact, not a creature)
  • Dehydration (enchantment, blue; locks one creature but not the same mechanics)
  • Narcolepsy (blue enchantment, creature doesn't untap)
  • Mu Yanling, Sky Dancer (planeswalker, not creature)
  • Charix, the Raging Isle (blue creature, but different effect)
  • Merrow Reejerey (blue, can tap/untap, but not the same)
  • Kiora's Dambreaker (blue, taps, but one-shot)

Closest blue equivalent, but not perfect:

  • Narcolepsy — blue enchantment, locks a creature tapped, but doesn't add -1/-1 counters.

Traitor's Clutch (not related)

Summary: No blue creature matches Giant Oyster exactly. Narcolepsy is the closest in color and lock effect, though not a creature and doesn't do counters.


Reason:
Blue rarely repeats the tap-to-lock-with-counters effect on a creature. Giant Oyster is unique.

Found Cards

10 Results

Charix, the Raging Isle

Dehydration

Giant Oyster

Icy Manipulator

Kiora's Dambreaker

Merrow Reejerey

Mu Yanling, Sky Dancer

Narcolepsy

Traitor's Clutch

Viscid Lemures

Charix, the Raging Isle #1927 Legendary Creature — Leviathan Crab

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 0/17
Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An opponent's spell that targets Charix more than once costs only {2} more to cast.
  • Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Manapool 3.11 USD / 3.25 USD
    Cardmarket 1.84 EUR / 2.09 EUR
    Tcgplayer 4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells your opponents cast that target Charix cost more to cast. : Charix gets +X/-X until end of turn, where X is the number of Islands you control.

    Dehydration #73 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.1 USD / 0.8 USD
    Cardmarket / 0.95 EUR 0.06 EUR
    Manapool / 0.26 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.

    Giant Oyster #22 Creature — Oyster

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Oyster
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the Oyster untaps during the draw step before its ability to add a -1/-1 counter resolves, the -1/-1 counter effect resolves and adds a -1/-1 counter after the -1/-1 counters are removed due to being untapped.
  • Activating the ability creates a continuous effect that works only as long as Giant Oyster remains tapped, a repeating delayed triggered ability that’s in effect only as long as Giant Oyster remains tapped, and a delayed triggered ability that triggers when Giant Oyster untaps or when it leaves the battlefield.
  • Giant Oyster’s ability can be activated during your upkeep, and the creature will get a -1/-1 counter during the draw step that follows it.
  • The activated ability can target only a tapped creature.
  • Prices

    Seller Price
    Manapool 0.15 USD / 2.07 USD
    Cardkingdom / 2.49 USD 0.35 USD
    Tcgplayer / 6.89 USD 0.24 USD
    Cardmarket / 1.04 EUR 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this creature during your untap step. : For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1counteron that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

    Icy Manipulator #6 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once a player announces that they're casting a spell or activating an ability, no player may take other actions until the spell or ability has been paid for. Notably, other players can't try to tap that player's permanents to stop them from paying {T} or to stop them from producing enough mana.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target artifact, creature, or land.

    Kiora's Dambreaker #48 Creature — Leviathan

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.15 EUR 0.04 EUR
    Tcgplayer / 0.19 USD 0.21 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Merrow Reejerey #13 Creature — Merfolk Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardmarket 0.46 EUR
    Manapool 0.26 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.

    Mu Yanling, Sky Dancer #68 Legendary Planeswalker — Yanling

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Yanling
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • After Mu Yanling's first ability has resolved, the target creature will have flying again if another effect grants it flying.
  • An Island is a land with the subtype Island, not any land with a mana ability that produces blue mana.
  • In a multiplayer game, if you leave the game after Mu Yanling's first ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
  • Mu Yanling's first ability can target a creature that doesn't have flying. The creature just gets -2/-0.
  • Tapping an Island for mana is an activated ability. You can't activate that ability and also activate the ability it gains from Mu Yanling's emblem.
  • Prices

    Seller Price
    Manapool / 3.11 USD 0.5 USD
    Cardmarket 0.72 EUR / 4.1 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.67 USD / 5.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Until your next turn, up to one target creature gets -2/-0 and loses flying.
    −3 Create a 4/4 blue Elemental Bird creature token with flying.
    −8 You get an emblem with "Islands you control have ': Draw a card.'"

    Narcolepsy #79 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Narcolepsy doesn’t keep the enchanted creature continually tapped. The creature untaps during its controller’s untap step as normal, then is tapped when Narcolepsy’s ability resolves during that upkeep. The creature may be tapped in response (for example, if it has an activated ability with {T} in its cost).
  • Narcolepsy’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature is untapped as any player’s upkeep begins, and (2) the ability does nothing if the enchanted creature is already tapped by the time it resolves.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.45 USD 0.16 USD
    Manapool 0.15 USD / 0.21 USD
    Cardmarket / 0.36 EUR 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.

    Traitor's Clutch #137 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.46 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.11 EUR / 0.37 EUR
    Manapool 0.15 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Viscid Lemures #141 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.07 EUR / 0.34 EUR
    Tcgplayer / 0.42 USD 0.15 USD
    Cardkingdom 0.35 USD / 1.49 USD
    Manapool 0.15 USD / 0.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)