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"Find me cards equivalent to: Gift of Estates"

Equivalent cards to Gift of Estates (White, Sorcery, Plains searching):
1. Land Tax (Enchantment, not sorcery, but similar Plains fetching).
2. Tithe (Instant, not sorcery, but searches for Plains).
3. Keeper of the Accord (Creature, but offers similar catch-up effect for lands).
4. Oreskos Explorer (Creature, searches for Plains based on opponents’ lands).
5. Kardur's Vicious Return and Knight of the White Orchid are related but not sorceries.

No other White sorcery exists with nearly identical text to Gift of Estates, but Tithe and Land Tax are the closest functional equivalents in small white search effects.

Found Cards

7 Results

Gift of Estates

Kardur's Vicious Return

Keeper of the Accord

Knight of the White Orchid

Land Tax

Oreskos Explorer

Tithe

Gift of Estates #69 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gift of Estates does nothing if each of your opponents has the same number of lands or fewer as you.
  • You can find nonbasic lands if they have the Plains land type, such as dual lands (Tundra, et al).
  • Prices

    Seller Price
    Tcgplayer 3.76 USD 3.13 USD 1.86 USD
    Manapool 2.65 USD 3.48 USD 3.21 USD
    Cardkingdom 2.49 USD 3.99 USD 4.99 USD
    Cardmarket 3.86 EUR / 2.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, thenshuffle

    Kardur's Vicious Return #217 Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:

    Rules

  • A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • As the chapter II ability resolves, first the player whose turn it is chooses a card in hand and sets it aside without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
  • Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • The chapter I ability goes on the stack without a target. While that ability is resolving, you may sacrifice a creature. When you do, the reflexive triggered ability triggers and you pick a target to be dealt damage. This is different than effects that say "If you do" in that players may take actions after you've sacrificed the creature but before damage is dealt.
  • Prices

    Seller Price
    Cardmarket / 0.18 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.3 USD 0.21 USD
    Manapool 0.15 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I — You maysacrificea creature. When you do, this Saga deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1counteron it. It gains haste until your next turn.

    Keeper of the Accord #979 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Both triggered abilities trigger at the same time. You may put them on the stack in either order.
  • If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect.
  • Prices

    Seller Price
    Cardmarket 1.65 EUR
    Manapool 1.59 USD
    Tcgplayer 2.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, thenshuffle

    Knight of the White Orchid #21 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Knight of the White Orchid's triggered ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
  • The Plains you search for doesn't have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
  • Prices

    Seller Price
    Manapool / 6.63 USD 2.34 USD
    Cardmarket 1.76 EUR / 5.99 EUR
    Tcgplayer 1.75 USD / 9.48 USD
    Cardkingdom / 10.99 USD 5.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, thenshuffle

    Land Tax #153 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can fetch any of the "Snow-Covered" lands, since they all also have the supertype basic.
  • This ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
  • You shuffle your library if you search, even if you don't put any basic land cards into your hand.
  • Prices

    Seller Price
    Cardkingdom 17.99 USD
    Tcgplayer 13.8 USD
    Cardmarket 10.6 EUR
    Manapool 14.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, thenshuffle

    Oreskos Explorer #6 Creature — Cat Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If no player controls more lands than you do, you'll still search and shuffle your library, although you can't find any cards.
  • The value of X is determined as Oreskos Explorer's triggered ability resolves.
  • Prices

    Seller Price
    Manapool 0.23 USD
    Tcgplayer 0.2 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, thenshuffle

    Tithe #bh23a Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because the “search” requires you to find a card with certain characteristics, you don’t have to find the card if you don’t want to.
  • Counts lands on resolution, not on announcement.
  • Prices

    Seller Price
    Tcgplayer 5.45 USD
    Manapool 12.05 USD
    Cardkingdom 10.99 USD
    Cardmarket 7.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, thenshuffle