🤖 ManaHive AI
"Find me cards equivalent to: Gilt-Leaf Archdruid"
Equivalent cards to Gilt-Leaf Archdruid (mono-green, Elf or Druid synergy, tribal draw, or land-stealing):
1. Elvish Archdruid – Also a powerful Elf tribal enabler; taps for green based on Elf count.
2. Beast Whisperer – Draws a card whenever you cast a creature spell.
3. Guardian Project – Draws a card when a nontoken creature enters under your control.
4. Primordial Sage – Draw when you cast a creature spell.
5. Overwhelming Stampede (synergy card, not draw, but strong Elf finisher).
None have the land-steal ability, which is unique to Gilt-Leaf Archdruid. Most replace the draw mechanic or tribal Druid/Elf synergy.
Found Cards
6 Results
Beast Whisperer
Elvish Archdruid
Gilt-Leaf Archdruid
Guardian Project
Overwhelming Stampede
Primordial Sage
Beast Whisperer #26 Creature — Elf Druid
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 2/3 |
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| Layout: | Normal |
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Rules
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Whenever you cast a creature spell, draw a card.Elvish Archdruid #57 Creature — Elf Druid
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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Other Elf creatures you control get +1/+1.Gilt-Leaf Archdruid #124 Creature — Elf Druid
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | 3/3 |
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| EDH Bracket Attr: | Mass Land Denial |
| Layout: | Normal |
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Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.Guardian Project #2172 Enchantment
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.Overwhelming Stampede #385 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.Primordial Sage #422 Creature — Spirit
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| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | 4/5 |
| Types: | |
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| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage