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"Find me cards equivalent to: Goblin Banneret"

Equivalent cards to Goblin Banneret (mono-red, Goblin, similar mechanics):
1. Goblin Bushwhacker — Red, Goblin Warrior, can pump team with kicker.
2. Frenzied Goblin — Red, Goblin, restricts blockers, aggressive one-drop.
3. Legion Loyalist — Red, Goblin Soldier, has Battalion for team combat buffs.

All share red color, goblin creature type, or similar offensive/aggressive abilities. Goblin Banneret itself is included for reference.

Found Cards

4 Results

Frenzied Goblin

Goblin Banneret

Goblin Bushwhacker

Legion Loyalist

Frenzied Goblin #536 Creature — Goblin Berserker

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Frenzied Goblin's ability has only one target. You can't pay {R} multiple times to stop multiple creatures from blocking.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.17 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, you may pay . If you do, target creature can't block this turn.

    Goblin Banneret #110 Creature — Goblin Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mentor

    Rules

  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.37 EUR 0.06 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.15 USD / 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) : This creature gets +2/+0 until end of turn.

    Goblin Bushwhacker #17 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • Only creatures you control as Goblin Bushwhacker's ability resolves are affected. This includes Goblin Bushwhacker itself, unless it already left the battlefield by then.
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Tcgplayer 3.19 USD
    Manapool 3.87 USD
    Cardmarket 4.76 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

    Legion Loyalist #97 Creature — Goblin Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
  • The effects of battalion abilities vary from card to card. Read each card carefully.
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
  • Prices

    Seller Price
    Cardmarket 5.05 EUR / 11.29 EUR
    Tcgplayer 4.53 USD / 19.07 USD
    Cardkingdom 8.49 USD / 14.99 USD
    Manapool / 8.02 USD 3.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.