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"Find me cards equivalent to: Goblin Commando"

Cards similar to Goblin Commando (red Goblin creatures with an ETB dealing 2 damage):
1. Flametongue Kavu — Red, ETB deals 4 damage to a creature (not a Goblin).
2. Munitions Expert — Red/Black, Goblin, ETB deals damage equal to total number of Goblins to a creature or planeswalker.
3. Mog War Marshal — Red, Goblin, ETB effect makes tokens, but not direct damage (not an exact match).
4. Toralf's Disciple — Red, ETB doesn't deal damage.

Closest MTG card by type, color, and effect: Goblin Commando is fairly unique. Munitions Expert is the most similar among Goblins.

Found Cards

4 Results

Flametongue Kavu

Goblin Commando

Munitions Expert

Toralf's Disciple

Flametongue Kavu #160 Creature — Kavu

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Kavu
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Flametongue Kavu’s ability can target itself. If it’s the only creature on the battlefield as its ability triggers, its ability must target itself.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 4 damage to target creature.

    Goblin Commando #325 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.17 USD
    Cardmarket 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 2 damage to target creature.

    Munitions Expert #16 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • The number of Goblins you control is counted only as Munitions Expert’s ability resolves. If Munitions Expert is still on the battlefield, it will count itself.
  • Prices

    Seller Price
    Manapool / 0.26 USD 0.27 USD
    Cardmarket / 0.3 EUR 0.27 EUR
    Tcgplayer / 0.36 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.

    Toralf's Disciple #261 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • A conjured card’s owner is the player who was instructed to conjure it.
  • Conjured cards are not tokens. Treat conjured cards just as you would treat regular cards. They can move between zones just like any other card and continue to exist for the duration of the game. At the end of the game, make sure to remove all conjured cards from your deck.
  • To conjure a card in a game of tabletop Magic, use the Gatherer card database at Gatherer.Wizards.com to find the official text for the card you’re conjuring. Then put the appropriate conjured card into the appropriate zone.
  • You can represent conjured cards using objects from outside the game so long as the game state remains clear and understandable to all players. You might need to get creative. For example, while a conjured card is in a public zone, you can represent it by writing on a piece of paper or using some kind of token. But if a conjured card is put into a hidden zone, you must add an object to that zone which, while face down, is indistinguishable from other cards in your deck.
  • You do not need to own an actual copy of a card in order to conjure it, and a conjured card does not need to obey format legality or deckbuilding restrictions. For example, in a game of Mystery Booster 2 Limited, Toralf’s Disciple can conjure Lightning Bolts into your deck, even though the card Lightning Bolt isn’t found in Mystery Booster 2 and isn’t normally legal in the Limited format.
  • Prices

    Seller Price
    Cardkingdom 16.99 USD
    Tcgplayer 15.76 USD
    Manapool 12.37 USD
    Cardmarket 21.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, thenshuffle