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"Find me cards equivalent to: Guardian Sunmare"

Equivalent cards to Guardian Sunmare in white, focusing on similar effects (tutoring or cheating permanents onto the battlefield for cheap):
1. Recruiter of the Guard

  • Searches for a creature with toughness 2 or less and puts it into your hand.
    2. Ranger-Captain of Eos
  • Searches for a creature with mana value 1 or less and puts it into your hand.
    3. Winota, Joiner of Forces
  • Puts non-Human creatures with mana value 3 or less onto the battlefield tapped and attacking (with setup).
    4. Sun Titan
  • Returns a permanent with MV 3 or less from your graveyard to the battlefield on attack.
    5. Stoneforge Mystic
  • Searches for an Equipment card and puts it into your hand (can cheat equipment onto battlefield).


Reason: White tutors and cheats for permanents cheaply, but usually with setup or restrictions. No exact matches, but these are the closest.

Found Cards

6 Results

Guardian Sunmare

Ranger-Captain of Eos

Recruiter of the Guard

Stoneforge Mystic

Sun Titan

Winota, Joiner of Forces

Guardian Sunmare #15p Creature — Horse Mount

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Horse
  • Mount
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Saddle Ward

    Rules

  • An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
  • Creatures with saddle can attack or block as normal even if they aren’t saddled.
  • If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
  • You may activate a permanent’s saddle ability even if that permanent is already saddled.
  • “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
  • “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.99 USD
    Manapool / 0.53 USD 0.46 USD
    Cardmarket / 0.19 EUR 0.37 EUR
    Tcgplayer 0.48 USD / 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, thenshuffle Saddle 4

    Ranger-Captain of Eos #MH1-21 Creature — Human Soldier Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a card in a player’s library has {X} in its mana cost, X is considered to be 0.
  • Your opponents may cast spells in response to the last ability of Ranger-Captain of Eos. The ability won’t affect those spells and it won’t affect spells that those players cast before you activated it. (In other words, the ability can’t be used to counter a spell.)
  • Prices

    Seller Price
    Manapool 40.6 USD
    Tcgplayer 38.97 USD
    Cardkingdom 49.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, thenshuffle Sacrifice this creature: Your opponents can't cast noncreature spells this turn.

    Recruiter of the Guard #CN2-22 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature card has "*" in its toughness, the ability that defines its toughness works in all zones. For example, if Nethergoyf is in your library, its toughness is determined by the ability "Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." If your graveyard consists of an artifact card, a creature card, and an instant card, you won't be able to find Nethergoyf with Recruiter of the Guard since Nethergoyf's toughness will be 4.
  • Prices

    Seller Price
    Tcgplayer 6.61 USD
    Cardkingdom 7.99 USD
    Cardmarket 6.44 EUR
    Manapool 5.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, thenshuffle

    Stoneforge Mystic #1253 Creature — Kor Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • When Stoneforge Mystic's second ability resolves, you may put any Equipment card from your hand onto the battlefield, not just the one you searched for with its first ability. The Equipment is put onto the battlefield unattached.
  • Prices

    Seller Price
    Manapool / 43 USD 40.07 USD
    Cardkingdom 44.99 USD / 54.99 USD
    Cardmarket / 24.15 EUR 24.98 EUR
    Tcgplayer 38.82 USD / 39.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, thenshuffle , : You may put an Equipment card from your hand onto the battlefield.

    Sun Titan #178 aka. Sunny-T Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • If a card in your graveyard has no mana symbols in its upper right corner (because it's a land card, for example), its mana value is 0.
  • If the mana cost of a card in your graveyard includes {X}, X is considered to be 0.
  • The mana value of a card in your graveyard is determined solely by the mana symbols printed in its upper right corner. The mana value is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {3}{U}{U} has mana value 5.
  • Prices

    Seller Price
    Cardmarket 0.3 EUR
    Tcgplayer 0.35 USD
    Manapool 0.15 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

    Winota, Joiner of Forces #2768 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the Human is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won’t trigger when it enters the battlefield attacking.
  • Any effects that say that the Human can’t attack (such as that of Propaganda, or if you get a Human with defender) affect only the declaration of attackers. They won’t stop the Human you find from entering the battlefield attacking.
  • If more than one non-Human creature you control attacks, Winota’s ability triggers separately for each of them. For example, if three non-Human creatures attack, you won’t look at the top eighteen cards of your library at once; you’ll look at six, finish resolving the ability, and then repeat the process twice more as the other instances of the ability resolve.
  • You choose which player or planeswalker the Human is attacking. It doesn’t have to be attacking the same player or planeswalker that the non-Human creature is attacking.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.